Settings
Settings
This page contains an overview of various settings you can use to configure your MARNE server. These settings allow you to customize gameplay aspects, server behavior, and specific player rules. Below, you will find a collection of configuration options, along with brief descriptions of what each one does.
The MARNE modification provides a high degree of flexibility, enabling server hosts to tailor their server experience to fit different play styles, whether it's for competitive play or a casual, community-focused server.
Example Settings
Below is a list of example settings you can adjust for your MARNE server. Copy and paste these values into your server configuration file to modify gameplay parameters as needed:
- SyncedBFSettings.EnableMinimap
- Enables or disables the minimap for all players.
- SyncedBFSettings.NoHud
- Toggles the visibility of the HUD (Heads-Up Display).
- SyncedBFSettings.Enable3dSpotting
- Controls whether players can spot enemies in 3D.
- SyncedBFSettings.EnableNameTag
- Enables or disables player name tags.
- SyncedBFSettings.EnableLandVehicles
- Allows or restricts land vehicles.
- SyncedBFSettings.EnableAirVehicles
- Enables or disables air vehicles.
- SyncedBFSettings.EnableHorses
- Enables or disables horses on the battlefield.
- SyncedBFSettings.EnableMeleeWeapons
- Enables melee weapons for players.
- SyncedBFSettings.EnableShotguns
- Toggles the availability of shotguns.
- SyncedBFSettings.EnableHandguns
- Enables or disables handguns.
- SyncedBFSettings.EnableExplosives
- Allows or restricts explosive weapons.
- SyncedBFSettings.EnableLightMachineGun
- Controls the use of Light Machine Guns (LMGs).
- SyncedBFSettings.EnableSubMachineGun
- Enables or disables Sub-Machine Guns (SMGs).
- SyncedBFSettings.EnableSemiAutoRifle
- Toggles semi-automatic rifles.
- SyncedBFSettings.EnableSingleActionRifle
- Allows or disables single-action rifles.
- SyncedBFSettings.EnableGadgets
- Controls the availability of gadgets.
- SyncedBFSettings.EnableWeaponsForAll
- Determines if all weapons are unlocked for everyone.
- SyncedBFSettings.OnlySquadLeaderSpawn
- Restricts spawn locations to only squad leaders.
- SyncedBFSettings.DisableCombatSquadSpawn
- Disables spawning directly into combat squads.
- SyncedBFSettings.AllUnlocksUnlocked
- Grants all players access to all unlocks.
- SyncedBFSettings.IsRanked
- Marks the server as ranked or unranked.
- SyncedGame.ManDownTimeModifier
- Modifies the time a player remains in a downed state.
- SyncedGame.BulletDamageModifier
- Adjusts bullet damage for all players.
- SyncedGame.MaxAllowedLatency
- Sets the maximum allowed latency (in ms).
- SyncedGame.EnableFriendlyFire
- Enables or disables friendly fire.
- Server.ServerName
- Defines the name of your server.
- Server.AdministrationPassword
- Sets the administration password for remote control.
Important Syntax Note
When configuring settings, it is essential to use quotation marks (`" "`) around values that contain spaces. For example, if you want to set a server name such as `ServerName`, and the name includes a space (e.g., "My Awesome Server"), it should be formatted like this:
Server.ServerName "My Awesome Server"
If quotation marks are not used, the server configuration may fail to interpret the value correctly, leading to errors or incorrect behavior. Always ensure that settings with spaces are enclosed in quotation marks to avoid issues.
If you want to make comments you can do so by starting the line with a #:
# This is my comment!
MARNE specific settings
- MARNE.NeedSameMods
- Clients need to have the same mods active the server has.
- MARNE.AllowMoreMods
- In combination with NeedSameMods. When this is true clients can have more mods but do still have to have the same mods the server has active.
- MARNE.StatsSystem
- The stats system to use. Choose between: "MARNE", "BLAZE" or "UNLOCKALL"
- MARNE.BotTeam
- Which team bots should join. 0 = auto, 1 = team 1, 2 = team 2
- MARNE.LanMode
- The server will be visible in your local network only.
- MARNE.WebServerPort
- The web server port to use when in LAN mode.
- MARNE.RandomizeTeams
- Randomize teams when a new round starts.
Note
This page is currently under construction and will be updated regularly. More detailed information and settings descriptions will be added over time. Stay tuned as we continue to build the MARNE Wiki!