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	<id>https://marne.io/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silkker</id>
	<title>MARNE Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://marne.io/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silkker"/>
	<link rel="alternate" type="text/html" href="https://marne.io/wiki/Special:Contributions/Silkker"/>
	<updated>2026-05-17T16:39:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=210</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=210"/>
		<updated>2026-02-18T19:00:37Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- TAKE BACK THE BATTLEFIELD -&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Changelog&amp;diff=208</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Changelog&amp;diff=208"/>
		<updated>2026-02-17T21:11:29Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* Version History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= MARNE Release Version Changelog =&lt;br /&gt;
&lt;br /&gt;
This page details the changelog for the official release version of MARNE. Below, you can find a comprehensive list of changes, bug fixes, and special thanks for each version. The changelog provides insights into the progression and improvements made since the first public beta phase. Keep an eye on this page for future updates and details!&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
=== 02/18/2026 - 1.2.28 - &#039;&#039;THE YEAR OF THE HORSE&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Added Maxima as an option to launch games&lt;br /&gt;
* Host multiple servers/clients on a single machine (needs Maxima)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fixed Chinese letters being rendered incorrectly &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Armchair Developers for releasing Maxima&lt;br /&gt;
* Twig for his support in creating a working Linux container 🐧&lt;br /&gt;
&lt;br /&gt;
=== 02/10/2026 - 1.2.27 - &#039;&#039;HAPPY BIRTHDAY TO US!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The launcher style has been overhauled&lt;br /&gt;
* You can see upcoming events within the launcher now&lt;br /&gt;
* Same goes for news&lt;br /&gt;
* We got rid of a few unnecessary windows and consolidated them into one&lt;br /&gt;
* You can set the scaling manually now. Big improvement for big screens.&lt;br /&gt;
* Removed VMProtect from DLL&lt;br /&gt;
* You can share your server via discord now&lt;br /&gt;
* The launcher uses less resources now&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fixed a few bugs that could potentially crash the launcher&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* xOnlyFadi for helping code, test and manage the community&lt;br /&gt;
&lt;br /&gt;
=== 01/20/2026 - 1.1.26.3 - &#039;&#039;DID SOMEONE FORGET TO UPDATE THIS?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mods didn&#039;t work with Steam in rare cases&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bennen for reporting and helping replicate the bug :-*&lt;br /&gt;
&lt;br /&gt;
=== 01/02/2024 - 1.1.18 - &#039;&#039;HAPPY NEW YEAR!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Settings for the console will now be parsed from ServerSetting.txt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Kicking works as expected again  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;  &lt;br /&gt;
* IronBallsMginty for reporting the error  &lt;br /&gt;
&lt;br /&gt;
=== 12/22/2024 - 1.1.17 - &#039;&#039;MY FAVORITE MOD&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Add a server to your favorites. It&#039;ll be on top in the server browser  &lt;br /&gt;
* Scaling should work now. Make sure your display is big enough to handle the scaling though  &lt;br /&gt;
* Downloading updated files from GITHUB now  &lt;br /&gt;
* Added option MARNE.RandomizeTeams to randomize teams on the next round  &lt;br /&gt;
&lt;br /&gt;
=== 12/18/2024 - 1.1.16 - &#039;&#039;ONLINE SERVER BROWSER SOON?!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added a custom protocol handler (marne://). More information soon!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug in the settings parser  &lt;br /&gt;
* Restarting the round is working in session mode now (client server)  &lt;br /&gt;
&lt;br /&gt;
=== 12/14/2024 - 1.1.15 - &#039;&#039;GIBZ SETTINGS PLZ!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Changed the way settings got sent to the server - now they&#039;re sent on change  &lt;br /&gt;
&lt;br /&gt;
=== 12/11/2024 - 1.1.14 - &#039;&#039;LOOKING EVEN BETTER!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added the option to use the last mod&#039;s loadout  &lt;br /&gt;
* Option to restart the current round added  &lt;br /&gt;
* More visual enhancements  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug that could crash the launcher and server when a malformed data packet arrived  &lt;br /&gt;
&lt;br /&gt;
=== 12/06/2024 - 1.1.13 - &#039;&#039;LOOKING GOOD!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Removed the ugly Win32 title bar  &lt;br /&gt;
* Added a little rounding to buttons and other UI elements (felt cute, might delete later)  &lt;br /&gt;
* Crash dumps will now be stored in the MARNE directory  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Sometimes the console would not show for some users  &lt;br /&gt;
* Fixed a bug that could crash the server on map change  &lt;br /&gt;
* Not really a bug fix, but disabled the blurring shader for VMs (might lead to problems otherwise)  &lt;br /&gt;
&lt;br /&gt;
=== 12/02/2024 - 1.1.12 - &#039;&#039;PEST CONTROL&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a lot of bugs regarding the usernames and stats  &lt;br /&gt;
=== 11/28/2024 - 1.1.11 - &#039;&#039;ALL I SEE IS #1&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Switched the Graphics API from DX9 to DX11 (for the launcher)&lt;br /&gt;
* Enhanced the blurring of background images for the server browser&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* There was a bug causing players to not be able to play modded games&lt;br /&gt;
* Some players reported that their PC name was still shown instead of their player names&lt;br /&gt;
* Some work on the backend was done that should fix progression not being saved after EAAC update&lt;br /&gt;
&#039;&#039;&#039;HAPPY THANKSGIVING&#039;&#039;&#039;&lt;br /&gt;
=== 11/25/2024 - Version 1.1.10 - &#039;&#039;EAAC DOESN&#039;T BOTHER ME!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* You will still use your EA player name when joining in offline mode&lt;br /&gt;
* The game will start in offline mode (no more kicks from servers)&lt;br /&gt;
* You can see who hosts a server now.&lt;br /&gt;
* The current and upcoming map are shown in server details window now.&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Teams are switched on round end now.&lt;br /&gt;
* Specifying number of rounds in MapList.txt had no effect.&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Boanerges for reporting both of the fixed bugs!&lt;br /&gt;
&lt;br /&gt;
=== 11/07/2024 - Version 1.1.9 - &#039;&#039;WE&#039;RE BACK!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE works with EAAC now.&lt;br /&gt;
&lt;br /&gt;
=== 10/04/2024 - Version 1.1.8 - &#039;&#039;SHOW ME EVERYTHING!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher is resizable now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.8 - &#039;&#039;LAN?!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added tooltips to the icon buttons that have no text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* A bug preventing some users from using LAN mode is fixed now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.7 - &#039;&#039;SHOW ME THEM FILES!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added a button to the launcher that will take you to the files stored by MARNE Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where you could not leave a game when the server was password protected.&lt;br /&gt;
* LanMode servers will now show up in server browser again.&lt;br /&gt;
&lt;br /&gt;
=== 09/18/2024 - Version 1.0.6 - &#039;&#039;MOAR MEMORY!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a potential cause for the game eating your RAM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* IronShween for reporting the bug.&lt;br /&gt;
&lt;br /&gt;
=== 09/16/2024 - Version 1.0.5 - &#039;&#039;Debug!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added debug mode to the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Launcher no longer tells you you&#039;re ingame when not.&lt;br /&gt;
* Fixed map rotation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for reporting bugs non-stop (stop it!) (NO FOR REAL... STOP IT!).&lt;br /&gt;
&lt;br /&gt;
=== 09/12/2024 - Version 1.0.4 - &#039;&#039;Locked out!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Changed bot count appearance in launcher.&lt;br /&gt;
* ServerSettings.txt for non-dedicated servers will be saved in `%AppData%/MARNE`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Server passwords work (again).&lt;br /&gt;
&lt;br /&gt;
=== 09/11/2024 - Version 1.0.3 - &#039;&#039;Bots when?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added bot count to server browser.&lt;br /&gt;
* Server will now save `MapList.txt` when changed via RCON.&lt;br /&gt;
&lt;br /&gt;
=== 09/10/2024 - Version 1.0.2 - &#039;&#039;VC++&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher will check for the presence of VC++ Redist on startup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Dev007 for helping people with that specific kind of problem.&lt;br /&gt;
* serialkiller3689 for providing a crash dump.&lt;br /&gt;
&lt;br /&gt;
=== 09/09/2024 - Version 1.0.1 - &#039;&#039;What&#039;s crashing?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* `MarneLauncher.exe` will create a `.dmp` file on crash.&lt;br /&gt;
* Improved structure for `Marne.cfg`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that occurred on map change when a user had specific characters in their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for providing the necessary files to replicate the crash.&lt;br /&gt;
&lt;br /&gt;
=== 09/07/2024 - Version 1.0.0 - &#039;&#039;Hello World&#039;&#039; ===&lt;br /&gt;
MARNE is finally leaving the public beta phase and is now officially released!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Merged the dedicated server and client file.&lt;br /&gt;
* The kill log will show the teams now.&lt;br /&gt;
* Updated some visuals in the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where it would take a long time to return to the frontend.&lt;br /&gt;
* The game won&#039;t eat your RAM anymore.&lt;br /&gt;
* Non-ASCII characters would crash the server on round end.&lt;br /&gt;
* Many other minor fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for testing and reporting a lot of bugs.&lt;br /&gt;
* Dev007 for being persistent about the RAM bug.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Changelog&amp;diff=196</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Changelog&amp;diff=196"/>
		<updated>2026-02-11T09:14:28Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= MARNE Release Version Changelog =&lt;br /&gt;
&lt;br /&gt;
This page details the changelog for the official release version of MARNE. Below, you can find a comprehensive list of changes, bug fixes, and special thanks for each version. The changelog provides insights into the progression and improvements made since the first public beta phase. Keep an eye on this page for future updates and details!&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
=== 02/10/2026 - 1.2.27 - &#039;&#039;HAPPY BIRTHDAY TO US!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The launcher style has been overhauled&lt;br /&gt;
* You can see upcoming events within the launcher now&lt;br /&gt;
* Same goes for news&lt;br /&gt;
* We got rid of a few unnecessary windows and consolidated them into one&lt;br /&gt;
* You can set the scaling manually now. Big improvement for big screens.&lt;br /&gt;
* Removed VMProtect from DLL&lt;br /&gt;
* You can share your server via discord now&lt;br /&gt;
* The launcher uses less resources now&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fixed a few bugs that could potentially crash the launcher&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* xOnlyFadi for helping code, test and manage the community&lt;br /&gt;
&lt;br /&gt;
=== 01/20/2026 - 1.1.26.3 - &#039;&#039;DID SOMEONE FORGET TO UPDATE THIS?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mods didn&#039;t work with Steam in rare cases&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bennen for reporting and helping replicate the bug :-*&lt;br /&gt;
&lt;br /&gt;
=== 01/02/2024 - 1.1.18 - &#039;&#039;HAPPY NEW YEAR!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Settings for the console will now be parsed from ServerSetting.txt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Kicking works as expected again  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;  &lt;br /&gt;
* IronBallsMginty for reporting the error  &lt;br /&gt;
&lt;br /&gt;
=== 12/22/2024 - 1.1.17 - &#039;&#039;MY FAVORITE MOD&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Add a server to your favorites. It&#039;ll be on top in the server browser  &lt;br /&gt;
* Scaling should work now. Make sure your display is big enough to handle the scaling though  &lt;br /&gt;
* Downloading updated files from GITHUB now  &lt;br /&gt;
* Added option MARNE.RandomizeTeams to randomize teams on the next round  &lt;br /&gt;
&lt;br /&gt;
=== 12/18/2024 - 1.1.16 - &#039;&#039;ONLINE SERVER BROWSER SOON?!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added a custom protocol handler (marne://). More information soon!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug in the settings parser  &lt;br /&gt;
* Restarting the round is working in session mode now (client server)  &lt;br /&gt;
&lt;br /&gt;
=== 12/14/2024 - 1.1.15 - &#039;&#039;GIBZ SETTINGS PLZ!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Changed the way settings got sent to the server - now they&#039;re sent on change  &lt;br /&gt;
&lt;br /&gt;
=== 12/11/2024 - 1.1.14 - &#039;&#039;LOOKING EVEN BETTER!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added the option to use the last mod&#039;s loadout  &lt;br /&gt;
* Option to restart the current round added  &lt;br /&gt;
* More visual enhancements  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug that could crash the launcher and server when a malformed data packet arrived  &lt;br /&gt;
&lt;br /&gt;
=== 12/06/2024 - 1.1.13 - &#039;&#039;LOOKING GOOD!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Removed the ugly Win32 title bar  &lt;br /&gt;
* Added a little rounding to buttons and other UI elements (felt cute, might delete later)  &lt;br /&gt;
* Crash dumps will now be stored in the MARNE directory  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Sometimes the console would not show for some users  &lt;br /&gt;
* Fixed a bug that could crash the server on map change  &lt;br /&gt;
* Not really a bug fix, but disabled the blurring shader for VMs (might lead to problems otherwise)  &lt;br /&gt;
&lt;br /&gt;
=== 12/02/2024 - 1.1.12 - &#039;&#039;PEST CONTROL&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a lot of bugs regarding the usernames and stats  &lt;br /&gt;
=== 11/28/2024 - 1.1.11 - &#039;&#039;ALL I SEE IS #1&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Switched the Graphics API from DX9 to DX11 (for the launcher)&lt;br /&gt;
* Enhanced the blurring of background images for the server browser&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* There was a bug causing players to not be able to play modded games&lt;br /&gt;
* Some players reported that their PC name was still shown instead of their player names&lt;br /&gt;
* Some work on the backend was done that should fix progression not being saved after EAAC update&lt;br /&gt;
&#039;&#039;&#039;HAPPY THANKSGIVING&#039;&#039;&#039;&lt;br /&gt;
=== 11/25/2024 - Version 1.1.10 - &#039;&#039;EAAC DOESN&#039;T BOTHER ME!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* You will still use your EA player name when joining in offline mode&lt;br /&gt;
* The game will start in offline mode (no more kicks from servers)&lt;br /&gt;
* You can see who hosts a server now.&lt;br /&gt;
* The current and upcoming map are shown in server details window now.&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Teams are switched on round end now.&lt;br /&gt;
* Specifying number of rounds in MapList.txt had no effect.&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Boanerges for reporting both of the fixed bugs!&lt;br /&gt;
&lt;br /&gt;
=== 11/07/2024 - Version 1.1.9 - &#039;&#039;WE&#039;RE BACK!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE works with EAAC now.&lt;br /&gt;
&lt;br /&gt;
=== 10/04/2024 - Version 1.1.8 - &#039;&#039;SHOW ME EVERYTHING!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher is resizable now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.8 - &#039;&#039;LAN?!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added tooltips to the icon buttons that have no text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* A bug preventing some users from using LAN mode is fixed now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.7 - &#039;&#039;SHOW ME THEM FILES!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added a button to the launcher that will take you to the files stored by MARNE Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where you could not leave a game when the server was password protected.&lt;br /&gt;
* LanMode servers will now show up in server browser again.&lt;br /&gt;
&lt;br /&gt;
=== 09/18/2024 - Version 1.0.6 - &#039;&#039;MOAR MEMORY!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a potential cause for the game eating your RAM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* IronShween for reporting the bug.&lt;br /&gt;
&lt;br /&gt;
=== 09/16/2024 - Version 1.0.5 - &#039;&#039;Debug!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added debug mode to the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Launcher no longer tells you you&#039;re ingame when not.&lt;br /&gt;
* Fixed map rotation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for reporting bugs non-stop (stop it!) (NO FOR REAL... STOP IT!).&lt;br /&gt;
&lt;br /&gt;
=== 09/12/2024 - Version 1.0.4 - &#039;&#039;Locked out!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Changed bot count appearance in launcher.&lt;br /&gt;
* ServerSettings.txt for non-dedicated servers will be saved in `%AppData%/MARNE`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Server passwords work (again).&lt;br /&gt;
&lt;br /&gt;
=== 09/11/2024 - Version 1.0.3 - &#039;&#039;Bots when?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added bot count to server browser.&lt;br /&gt;
* Server will now save `MapList.txt` when changed via RCON.&lt;br /&gt;
&lt;br /&gt;
=== 09/10/2024 - Version 1.0.2 - &#039;&#039;VC++&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher will check for the presence of VC++ Redist on startup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Dev007 for helping people with that specific kind of problem.&lt;br /&gt;
* serialkiller3689 for providing a crash dump.&lt;br /&gt;
&lt;br /&gt;
=== 09/09/2024 - Version 1.0.1 - &#039;&#039;What&#039;s crashing?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* `MarneLauncher.exe` will create a `.dmp` file on crash.&lt;br /&gt;
* Improved structure for `Marne.cfg`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that occurred on map change when a user had specific characters in their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for providing the necessary files to replicate the crash.&lt;br /&gt;
&lt;br /&gt;
=== 09/07/2024 - Version 1.0.0 - &#039;&#039;Hello World&#039;&#039; ===&lt;br /&gt;
MARNE is finally leaving the public beta phase and is now officially released!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Merged the dedicated server and client file.&lt;br /&gt;
* The kill log will show the teams now.&lt;br /&gt;
* Updated some visuals in the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where it would take a long time to return to the frontend.&lt;br /&gt;
* The game won&#039;t eat your RAM anymore.&lt;br /&gt;
* Non-ASCII characters would crash the server on round end.&lt;br /&gt;
* Many other minor fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for testing and reporting a lot of bugs.&lt;br /&gt;
* Dev007 for being persistent about the RAM bug.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Changelog&amp;diff=195</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Changelog&amp;diff=195"/>
		<updated>2026-02-10T21:53:14Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= MARNE Release Version Changelog =&lt;br /&gt;
&lt;br /&gt;
This page details the changelog for the official release version of MARNE. Below, you can find a comprehensive list of changes, bug fixes, and special thanks for each version. The changelog provides insights into the progression and improvements made since the first public beta phase. Keep an eye on this page for future updates and details!&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
=== 02/10/2026 - 1.1.26.3 - &#039;&#039;HAPPY BIRTHDAY TO US!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The launcher style has been overhauled&lt;br /&gt;
* You can see upcoming events within the launcher now&lt;br /&gt;
* Same goes for news&lt;br /&gt;
* We got rid of a few unnecessary windows and consolidated them into one&lt;br /&gt;
* You can set the scaling manually now. Big improvement for big screens.&lt;br /&gt;
* Removed VMProtect from DLL&lt;br /&gt;
* You can share your server via discord now&lt;br /&gt;
* The launcher uses less resources now&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fixed a few bugs that could potentially crash the launcher&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* xOnlyFadi for helping code, test and manage the community&lt;br /&gt;
&lt;br /&gt;
=== 01/20/2026 - 1.1.26.3 - &#039;&#039;DID SOMEONE FORGET TO UPDATE THIS?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mods didn&#039;t work with Steam in rare cases&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bennen for reporting and helping replicate the bug :-*&lt;br /&gt;
&lt;br /&gt;
=== 01/02/2024 - 1.1.18 - &#039;&#039;HAPPY NEW YEAR!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Settings for the console will now be parsed from ServerSetting.txt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Kicking works as expected again  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;  &lt;br /&gt;
* IronBallsMginty for reporting the error  &lt;br /&gt;
&lt;br /&gt;
=== 12/22/2024 - 1.1.17 - &#039;&#039;MY FAVORITE MOD&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Add a server to your favorites. It&#039;ll be on top in the server browser  &lt;br /&gt;
* Scaling should work now. Make sure your display is big enough to handle the scaling though  &lt;br /&gt;
* Downloading updated files from GITHUB now  &lt;br /&gt;
* Added option MARNE.RandomizeTeams to randomize teams on the next round  &lt;br /&gt;
&lt;br /&gt;
=== 12/18/2024 - 1.1.16 - &#039;&#039;ONLINE SERVER BROWSER SOON?!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added a custom protocol handler (marne://). More information soon!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug in the settings parser  &lt;br /&gt;
* Restarting the round is working in session mode now (client server)  &lt;br /&gt;
&lt;br /&gt;
=== 12/14/2024 - 1.1.15 - &#039;&#039;GIBZ SETTINGS PLZ!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Changed the way settings got sent to the server - now they&#039;re sent on change  &lt;br /&gt;
&lt;br /&gt;
=== 12/11/2024 - 1.1.14 - &#039;&#039;LOOKING EVEN BETTER!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added the option to use the last mod&#039;s loadout  &lt;br /&gt;
* Option to restart the current round added  &lt;br /&gt;
* More visual enhancements  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug that could crash the launcher and server when a malformed data packet arrived  &lt;br /&gt;
&lt;br /&gt;
=== 12/06/2024 - 1.1.13 - &#039;&#039;LOOKING GOOD!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Removed the ugly Win32 title bar  &lt;br /&gt;
* Added a little rounding to buttons and other UI elements (felt cute, might delete later)  &lt;br /&gt;
* Crash dumps will now be stored in the MARNE directory  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Sometimes the console would not show for some users  &lt;br /&gt;
* Fixed a bug that could crash the server on map change  &lt;br /&gt;
* Not really a bug fix, but disabled the blurring shader for VMs (might lead to problems otherwise)  &lt;br /&gt;
&lt;br /&gt;
=== 12/02/2024 - 1.1.12 - &#039;&#039;PEST CONTROL&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a lot of bugs regarding the usernames and stats  &lt;br /&gt;
=== 11/28/2024 - 1.1.11 - &#039;&#039;ALL I SEE IS #1&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Switched the Graphics API from DX9 to DX11 (for the launcher)&lt;br /&gt;
* Enhanced the blurring of background images for the server browser&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* There was a bug causing players to not be able to play modded games&lt;br /&gt;
* Some players reported that their PC name was still shown instead of their player names&lt;br /&gt;
* Some work on the backend was done that should fix progression not being saved after EAAC update&lt;br /&gt;
&#039;&#039;&#039;HAPPY THANKSGIVING&#039;&#039;&#039;&lt;br /&gt;
=== 11/25/2024 - Version 1.1.10 - &#039;&#039;EAAC DOESN&#039;T BOTHER ME!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* You will still use your EA player name when joining in offline mode&lt;br /&gt;
* The game will start in offline mode (no more kicks from servers)&lt;br /&gt;
* You can see who hosts a server now.&lt;br /&gt;
* The current and upcoming map are shown in server details window now.&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Teams are switched on round end now.&lt;br /&gt;
* Specifying number of rounds in MapList.txt had no effect.&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Boanerges for reporting both of the fixed bugs!&lt;br /&gt;
&lt;br /&gt;
=== 11/07/2024 - Version 1.1.9 - &#039;&#039;WE&#039;RE BACK!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE works with EAAC now.&lt;br /&gt;
&lt;br /&gt;
=== 10/04/2024 - Version 1.1.8 - &#039;&#039;SHOW ME EVERYTHING!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher is resizable now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.8 - &#039;&#039;LAN?!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added tooltips to the icon buttons that have no text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* A bug preventing some users from using LAN mode is fixed now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.7 - &#039;&#039;SHOW ME THEM FILES!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added a button to the launcher that will take you to the files stored by MARNE Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where you could not leave a game when the server was password protected.&lt;br /&gt;
* LanMode servers will now show up in server browser again.&lt;br /&gt;
&lt;br /&gt;
=== 09/18/2024 - Version 1.0.6 - &#039;&#039;MOAR MEMORY!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a potential cause for the game eating your RAM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* IronShween for reporting the bug.&lt;br /&gt;
&lt;br /&gt;
=== 09/16/2024 - Version 1.0.5 - &#039;&#039;Debug!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added debug mode to the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Launcher no longer tells you you&#039;re ingame when not.&lt;br /&gt;
* Fixed map rotation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for reporting bugs non-stop (stop it!) (NO FOR REAL... STOP IT!).&lt;br /&gt;
&lt;br /&gt;
=== 09/12/2024 - Version 1.0.4 - &#039;&#039;Locked out!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Changed bot count appearance in launcher.&lt;br /&gt;
* ServerSettings.txt for non-dedicated servers will be saved in `%AppData%/MARNE`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Server passwords work (again).&lt;br /&gt;
&lt;br /&gt;
=== 09/11/2024 - Version 1.0.3 - &#039;&#039;Bots when?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added bot count to server browser.&lt;br /&gt;
* Server will now save `MapList.txt` when changed via RCON.&lt;br /&gt;
&lt;br /&gt;
=== 09/10/2024 - Version 1.0.2 - &#039;&#039;VC++&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher will check for the presence of VC++ Redist on startup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Dev007 for helping people with that specific kind of problem.&lt;br /&gt;
* serialkiller3689 for providing a crash dump.&lt;br /&gt;
&lt;br /&gt;
=== 09/09/2024 - Version 1.0.1 - &#039;&#039;What&#039;s crashing?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* `MarneLauncher.exe` will create a `.dmp` file on crash.&lt;br /&gt;
* Improved structure for `Marne.cfg`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that occurred on map change when a user had specific characters in their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for providing the necessary files to replicate the crash.&lt;br /&gt;
&lt;br /&gt;
=== 09/07/2024 - Version 1.0.0 - &#039;&#039;Hello World&#039;&#039; ===&lt;br /&gt;
MARNE is finally leaving the public beta phase and is now officially released!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Merged the dedicated server and client file.&lt;br /&gt;
* The kill log will show the teams now.&lt;br /&gt;
* Updated some visuals in the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where it would take a long time to return to the frontend.&lt;br /&gt;
* The game won&#039;t eat your RAM anymore.&lt;br /&gt;
* Non-ASCII characters would crash the server on round end.&lt;br /&gt;
* Many other minor fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for testing and reporting a lot of bugs.&lt;br /&gt;
* Dev007 for being persistent about the RAM bug.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=194</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=194"/>
		<updated>2026-02-06T08:04:44Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- TAKE THE BATTLEFIELD BACK -&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=193</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=193"/>
		<updated>2026-02-06T08:04:24Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;- TAKE THE BATTLEFIELD BACK -&lt;br /&gt;
YOUR GAME. YOUR RULES. YOUR MODS.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Changelog&amp;diff=192</id>
		<title>Changelog</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Changelog&amp;diff=192"/>
		<updated>2026-01-22T14:47:57Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= MARNE Release Version Changelog =&lt;br /&gt;
&lt;br /&gt;
This page details the changelog for the official release version of MARNE. Below, you can find a comprehensive list of changes, bug fixes, and special thanks for each version. The changelog provides insights into the progression and improvements made since the first public beta phase. Keep an eye on this page for future updates and details!&lt;br /&gt;
&lt;br /&gt;
== Version History ==&lt;br /&gt;
&lt;br /&gt;
=== 01/20/2026 - 1.1.26.3 - &#039;&#039;DID SOMEONE FORGET TO UPDATE THIS?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Mods didn&#039;t work with Steam in rare cases&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Bennen for reporting and helping replicate the bug :-*&lt;br /&gt;
&lt;br /&gt;
=== 01/02/2024 - 1.1.18 - &#039;&#039;HAPPY NEW YEAR!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Settings for the console will now be parsed from ServerSetting.txt  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Kicking works as expected again  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;  &lt;br /&gt;
* IronBallsMginty for reporting the error  &lt;br /&gt;
&lt;br /&gt;
=== 12/22/2024 - 1.1.17 - &#039;&#039;MY FAVORITE MOD&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Add a server to your favorites. It&#039;ll be on top in the server browser  &lt;br /&gt;
* Scaling should work now. Make sure your display is big enough to handle the scaling though  &lt;br /&gt;
* Downloading updated files from GITHUB now  &lt;br /&gt;
* Added option MARNE.RandomizeTeams to randomize teams on the next round  &lt;br /&gt;
&lt;br /&gt;
=== 12/18/2024 - 1.1.16 - &#039;&#039;ONLINE SERVER BROWSER SOON?!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added a custom protocol handler (marne://). More information soon!  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug in the settings parser  &lt;br /&gt;
* Restarting the round is working in session mode now (client server)  &lt;br /&gt;
&lt;br /&gt;
=== 12/14/2024 - 1.1.15 - &#039;&#039;GIBZ SETTINGS PLZ!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Changed the way settings got sent to the server - now they&#039;re sent on change  &lt;br /&gt;
&lt;br /&gt;
=== 12/11/2024 - 1.1.14 - &#039;&#039;LOOKING EVEN BETTER!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Added the option to use the last mod&#039;s loadout  &lt;br /&gt;
* Option to restart the current round added  &lt;br /&gt;
* More visual enhancements  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a bug that could crash the launcher and server when a malformed data packet arrived  &lt;br /&gt;
&lt;br /&gt;
=== 12/06/2024 - 1.1.13 - &#039;&#039;LOOKING GOOD!&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;  &lt;br /&gt;
* Removed the ugly Win32 title bar  &lt;br /&gt;
* Added a little rounding to buttons and other UI elements (felt cute, might delete later)  &lt;br /&gt;
* Crash dumps will now be stored in the MARNE directory  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Sometimes the console would not show for some users  &lt;br /&gt;
* Fixed a bug that could crash the server on map change  &lt;br /&gt;
* Not really a bug fix, but disabled the blurring shader for VMs (might lead to problems otherwise)  &lt;br /&gt;
&lt;br /&gt;
=== 12/02/2024 - 1.1.12 - &#039;&#039;PEST CONTROL&#039;&#039; ===  &lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;  &lt;br /&gt;
* Fixed a lot of bugs regarding the usernames and stats  &lt;br /&gt;
=== 11/28/2024 - 1.1.11 - &#039;&#039;ALL I SEE IS #1&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Switched the Graphics API from DX9 to DX11 (for the launcher)&lt;br /&gt;
* Enhanced the blurring of background images for the server browser&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* There was a bug causing players to not be able to play modded games&lt;br /&gt;
* Some players reported that their PC name was still shown instead of their player names&lt;br /&gt;
* Some work on the backend was done that should fix progression not being saved after EAAC update&lt;br /&gt;
&#039;&#039;&#039;HAPPY THANKSGIVING&#039;&#039;&#039;&lt;br /&gt;
=== 11/25/2024 - Version 1.1.10 - &#039;&#039;EAAC DOESN&#039;T BOTHER ME!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* You will still use your EA player name when joining in offline mode&lt;br /&gt;
* The game will start in offline mode (no more kicks from servers)&lt;br /&gt;
* You can see who hosts a server now.&lt;br /&gt;
* The current and upcoming map are shown in server details window now.&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Teams are switched on round end now.&lt;br /&gt;
* Specifying number of rounds in MapList.txt had no effect.&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Boanerges for reporting both of the fixed bugs!&lt;br /&gt;
&lt;br /&gt;
=== 11/07/2024 - Version 1.1.9 - &#039;&#039;WE&#039;RE BACK!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE works with EAAC now.&lt;br /&gt;
&lt;br /&gt;
=== 10/04/2024 - Version 1.1.8 - &#039;&#039;SHOW ME EVERYTHING!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher is resizable now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.8 - &#039;&#039;LAN?!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added tooltips to the icon buttons that have no text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* A bug preventing some users from using LAN mode is fixed now.&lt;br /&gt;
&lt;br /&gt;
=== 10/01/2024 - Version 1.0.7 - &#039;&#039;SHOW ME THEM FILES!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added a button to the launcher that will take you to the files stored by MARNE Launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where you could not leave a game when the server was password protected.&lt;br /&gt;
* LanMode servers will now show up in server browser again.&lt;br /&gt;
&lt;br /&gt;
=== 09/18/2024 - Version 1.0.6 - &#039;&#039;MOAR MEMORY!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a potential cause for the game eating your RAM.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* IronShween for reporting the bug.&lt;br /&gt;
&lt;br /&gt;
=== 09/16/2024 - Version 1.0.5 - &#039;&#039;Debug!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added debug mode to the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Launcher no longer tells you you&#039;re ingame when not.&lt;br /&gt;
* Fixed map rotation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for reporting bugs non-stop (stop it!) (NO FOR REAL... STOP IT!).&lt;br /&gt;
&lt;br /&gt;
=== 09/12/2024 - Version 1.0.4 - &#039;&#039;Locked out!&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Changed bot count appearance in launcher.&lt;br /&gt;
* ServerSettings.txt for non-dedicated servers will be saved in `%AppData%/MARNE`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Server passwords work (again).&lt;br /&gt;
&lt;br /&gt;
=== 09/11/2024 - Version 1.0.3 - &#039;&#039;Bots when?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Added bot count to server browser.&lt;br /&gt;
* Server will now save `MapList.txt` when changed via RCON.&lt;br /&gt;
&lt;br /&gt;
=== 09/10/2024 - Version 1.0.2 - &#039;&#039;VC++&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* MARNE Launcher will check for the presence of VC++ Redist on startup.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* Dev007 for helping people with that specific kind of problem.&lt;br /&gt;
* serialkiller3689 for providing a crash dump.&lt;br /&gt;
&lt;br /&gt;
=== 09/09/2024 - Version 1.0.1 - &#039;&#039;What&#039;s crashing?&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* `MarneLauncher.exe` will create a `.dmp` file on crash.&lt;br /&gt;
* Improved structure for `Marne.cfg`.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a crash that occurred on map change when a user had specific characters in their name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for providing the necessary files to replicate the crash.&lt;br /&gt;
&lt;br /&gt;
=== 09/07/2024 - Version 1.0.0 - &#039;&#039;Hello World&#039;&#039; ===&lt;br /&gt;
MARNE is finally leaving the public beta phase and is now officially released!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes:&#039;&#039;&#039;&lt;br /&gt;
* Merged the dedicated server and client file.&lt;br /&gt;
* The kill log will show the teams now.&lt;br /&gt;
* Updated some visuals in the launcher.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes:&#039;&#039;&#039;&lt;br /&gt;
* Fixed a bug where it would take a long time to return to the frontend.&lt;br /&gt;
* The game won&#039;t eat your RAM anymore.&lt;br /&gt;
* Non-ASCII characters would crash the server on round end.&lt;br /&gt;
* Many other minor fixes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Thanks:&#039;&#039;&#039;&lt;br /&gt;
* CrazyZhang for testing and reporting a lot of bugs.&lt;br /&gt;
* Dev007 for being persistent about the RAM bug.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=191</id>
		<title>Dedicated Server</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=191"/>
		<updated>2026-01-22T14:38:58Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Better description for when installing certificates is necessary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Setting up a Dedicated Server =&lt;br /&gt;
&lt;br /&gt;
This guide will walk you through the process of setting up a dedicated server for MARNE. Follow the instructions below step-by-step to ensure proper configuration and functionality of your server.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Before setting up your dedicated server, make sure you have the following prerequisites:&lt;br /&gt;
* &#039;&#039;&#039;Hardware Requirements&#039;&#039;&#039;: A mediocre PC should work just fine. &lt;br /&gt;
* &#039;&#039;&#039;Operating System&#039;&#039;&#039;: Windows 10 or higher.&lt;br /&gt;
* &#039;&#039;&#039;Software Dependencies&#039;&#039;&#039;: &lt;br /&gt;
** VC++ Redistributable ([https://aka.ms/vs/17/release/vc_redist.x64.exe latest version])&lt;br /&gt;
** [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Tool Suite] (if you plan on hosting modded servers)&lt;br /&gt;
** [https://letsencrypt.org/certs/isrgrootx1.der Let&#039;s encrypt  root certificate] (Only necessary when hosting on a Windows &#039;&#039;&#039;Server&#039;&#039;&#039; OS, the certificates are installed on windows 10/11 by default)&lt;br /&gt;
* &#039;&#039;&#039;MARNE Launcher&#039;&#039;&#039;: Download the latest version from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 1: Downloading and Installing the Server ==&lt;br /&gt;
# Make sure Battlefield 1 is installed.&lt;br /&gt;
# Download the latest files from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 2: Configuring the Server ==&lt;br /&gt;
Once the game files are in place, you need to configure the server [[Settings]] according to your preferences:&lt;br /&gt;
&lt;br /&gt;
=== Open the Configuration File ===&lt;br /&gt;
* Create a &#039;&#039;&#039;ServerSettings.txt&#039;&#039;&#039; file inside the games root directory (e. g. C:\Programs (x86)\EA Games\Battlefield 1).&lt;br /&gt;
* Open the file with a text editor such as Notepad, Notepad++ or Visual Studio Code.&lt;br /&gt;
&lt;br /&gt;
=== Edit Basic [[Settings]] ===&lt;br /&gt;
Add or modify the following lines in the configuration file:&lt;br /&gt;
 Server.ServerName &amp;quot;My Dedicated Server&amp;quot;&lt;br /&gt;
 Server.AdministrationPassword &amp;quot;SuperSecurePassword123&amp;quot;&lt;br /&gt;
 Server.ServerPassword &amp;quot;OptionalPassword&amp;quot;&lt;br /&gt;
 Network.ServerPort 25200&lt;br /&gt;
&lt;br /&gt;
If your server is supposed to be visible inside your LAN only use this setting:&lt;br /&gt;
 MARNE.LanMode true&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Always enclose values with spaces in quotation marks (e.g., `&amp;quot;My Dedicated Server&amp;quot;`).&lt;br /&gt;
&lt;br /&gt;
=== Save the Configuration ===&lt;br /&gt;
After editing the configuration file, save it and close the text editor.&lt;br /&gt;
&lt;br /&gt;
== Step 3: Starting the Server ==&lt;br /&gt;
# Launch &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;DEDICATED SERVER&#039;&#039;&#039;.&lt;br /&gt;
# You should now see a window where you can either connect to an existing instance or start a new one: Click &#039;&#039;&#039;START SERVER&#039;&#039;&#039;.&lt;br /&gt;
# Check the server console for any error messages.&lt;br /&gt;
# If the startup completes without issues, your server should now be live.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you want to use the [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Mod Manager] to start the server:&lt;br /&gt;
# Open the &#039;&#039;&#039;Frosty Mod Manager&#039;&#039;&#039; from the Frosty Tool Suite.&lt;br /&gt;
# Select the Battlefield 1 game profile.&lt;br /&gt;
# Ensure that the mods you want are loaded and applied.&lt;br /&gt;
# Click &#039;&#039;&#039;Launch&#039;&#039;&#039; in Frosty Mod Manager.&lt;br /&gt;
# After launching, check that a new server console window appears—this indicates that the MARNE mod is active.&lt;br /&gt;
&lt;br /&gt;
== Step 4: Testing and Connecting to the Server ==&lt;br /&gt;
# On a secondary PC open up &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;START MARNE&#039;&#039;&#039; and then &#039;&#039;&#039;SERVER BROWSER&#039;&#039;&#039;. &lt;br /&gt;
# You should be able to find your server in the list.&lt;br /&gt;
# Join the server and ensure everything works as expected.&lt;br /&gt;
&lt;br /&gt;
== Advanced Settings ==&lt;br /&gt;
If you want to customize your server further, consider modifying the following options in the configuration file:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Specific Weapons:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableShotguns false&lt;br /&gt;
 SyncedBFSettings.EnableHandguns true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Minimap/Name Tags:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableMinimap true&lt;br /&gt;
 SyncedBFSettings.EnableNameTag true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Adjusting Game Mechanics:&#039;&#039;&#039;&lt;br /&gt;
 SyncedGame.MaxAllowedLatency 150&lt;br /&gt;
 SyncedGame.BulletDamageModifier 1.25&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Customizing Server Rules:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.OnlySquadLeaderSpawn false&lt;br /&gt;
 SyncedBFSettings.DisableCombatSquadSpawn true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There&#039;s more server settings you can change to your liking, you can find an overview [[Settings|here]].&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
If you encounter issues during setup or while running the server, check the following common problems:&lt;br /&gt;
&lt;br /&gt;
=== Server is online but players can&#039;t connect: ===&lt;br /&gt;
&lt;br /&gt;
==== Enable Proxying ====&lt;br /&gt;
* Add the following setting to your config file:&lt;br /&gt;
 MARNE.UseProxy true&lt;br /&gt;
&lt;br /&gt;
==== If you don&#039;t want to use a proxy: ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==== Public IP address ====&lt;br /&gt;
* Make sure you have an accessible public IP address.&lt;br /&gt;
&lt;br /&gt;
==== Port Forwarding ====&lt;br /&gt;
* Ensure that the server port (default: 25200) is correctly forwarded in your router settings.&lt;br /&gt;
&lt;br /&gt;
==== Firewall Settings ====&lt;br /&gt;
* Add exceptions for &#039;&#039;&#039;bf1.exe&#039;&#039;&#039; in your firewall to prevent connection issues. [https://www.microsoft.com/en-us/microsoft-365-life-hacks/privacy-and-safety/how-do-i-allow-games-and-apps-through-my-firewall How Do I Allow Games &amp;amp; Apps Through My Firewall?]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
=== Your server crashes: ===&lt;br /&gt;
&lt;br /&gt;
* Most crashes are caused by mods. Try your mods locally and see if the crashes persist.&lt;br /&gt;
&lt;br /&gt;
* Review the logs located in the &#039;&#039;&#039;Logs&#039;&#039;&#039; folder for any errors or warnings.&lt;br /&gt;
* Make sure all software dependencies are up to date.&lt;br /&gt;
* A crash dump is located next to bf1.exe share it with a developer.&lt;br /&gt;
&lt;br /&gt;
== Additional Resources ==&lt;br /&gt;
For more information on advanced configuration or modding support, check out the following links:&lt;br /&gt;
&lt;br /&gt;
* [https://marne.io/wiki Official MARNE Documentation]&lt;br /&gt;
* [https://discord.gg/qwwcWKshaC Battlefield 1 Modding Community]&lt;br /&gt;
* [https://discord.gg/5FMtwwQsNu Battlefield (General) Modding Community]&lt;br /&gt;
* [https://marne.io/discord MARNE Community Discord]&lt;br /&gt;
&lt;br /&gt;
== Feedback and Support ==&lt;br /&gt;
If you have any questions or need help, feel free to reach out to the community or check our [[Support Page]].&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen.css&amp;diff=190</id>
		<title>MediaWiki:Citizen.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen.css&amp;diff=190"/>
		<updated>2026-01-21T21:56:00Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* All CSS here will be loaded for users of the Citizen skin */&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen.css&amp;diff=189</id>
		<title>MediaWiki:Citizen.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen.css&amp;diff=189"/>
		<updated>2026-01-21T21:53:09Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created page with &amp;quot;/* All CSS here will be loaded for users of the Citizen skin */ /* iOS Safari fix for Citizen page action icons */ .citizen-icon, .citizen-ui-icon {     -webkit-mask-size: contain;     -webkit-mask-repeat: no-repeat;     -webkit-mask-position: center; }&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* All CSS here will be loaded for users of the Citizen skin */&lt;br /&gt;
/* iOS Safari fix for Citizen page action icons */&lt;br /&gt;
.citizen-icon,&lt;br /&gt;
.citizen-ui-icon {&lt;br /&gt;
    -webkit-mask-size: contain;&lt;br /&gt;
    -webkit-mask-repeat: no-repeat;&lt;br /&gt;
    -webkit-mask-position: center;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=188</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=188"/>
		<updated>2026-01-21T21:27:33Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=187</id>
		<title>Dedicated Server</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=187"/>
		<updated>2026-01-21T09:44:08Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Setting up a Dedicated Server =&lt;br /&gt;
&lt;br /&gt;
This guide will walk you through the process of setting up a dedicated server for MARNE. Follow the instructions below step-by-step to ensure proper configuration and functionality of your server.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Before setting up your dedicated server, make sure you have the following prerequisites:&lt;br /&gt;
* &#039;&#039;&#039;Hardware Requirements&#039;&#039;&#039;: A mediocre PC should work just fine. &lt;br /&gt;
* &#039;&#039;&#039;Operating System&#039;&#039;&#039;: Windows 10 or higher.&lt;br /&gt;
* &#039;&#039;&#039;Software Dependencies&#039;&#039;&#039;: &lt;br /&gt;
** VC++ Redistributable ([https://aka.ms/vs/17/release/vc_redist.x64.exe latest version])&lt;br /&gt;
** [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Tool Suite] (if you plan on hosting modded servers)&lt;br /&gt;
** [https://letsencrypt.org/certs/isrgrootx1.der Let&#039;s encrypt  root certificate] (when hosting on a Windows Server OS - it&#039;s not installed by default there)&lt;br /&gt;
* &#039;&#039;&#039;MARNE Launcher&#039;&#039;&#039;: Download the latest version from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 1: Downloading and Installing the Server ==&lt;br /&gt;
# Make sure Battlefield 1 is installed.&lt;br /&gt;
# Download the latest files from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 2: Configuring the Server ==&lt;br /&gt;
Once the game files are in place, you need to configure the server [[Settings]] according to your preferences:&lt;br /&gt;
&lt;br /&gt;
=== Open the Configuration File ===&lt;br /&gt;
* Create a &#039;&#039;&#039;ServerSettings.txt&#039;&#039;&#039; file inside the games root directory (e. g. C:\Programs (x86)\EA Games\Battlefield 1).&lt;br /&gt;
* Open the file with a text editor such as Notepad, Notepad++ or Visual Studio Code.&lt;br /&gt;
&lt;br /&gt;
=== Edit Basic [[Settings]] ===&lt;br /&gt;
Add or modify the following lines in the configuration file:&lt;br /&gt;
 Server.ServerName &amp;quot;My Dedicated Server&amp;quot;&lt;br /&gt;
 Server.AdministrationPassword &amp;quot;SuperSecurePassword123&amp;quot;&lt;br /&gt;
 Server.ServerPassword &amp;quot;OptionalPassword&amp;quot;&lt;br /&gt;
 Network.ServerPort 25200&lt;br /&gt;
&lt;br /&gt;
If your server is supposed to be visible inside your LAN only use this setting:&lt;br /&gt;
 MARNE.LanMode true&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Always enclose values with spaces in quotation marks (e.g., `&amp;quot;My Dedicated Server&amp;quot;`).&lt;br /&gt;
&lt;br /&gt;
=== Save the Configuration ===&lt;br /&gt;
After editing the configuration file, save it and close the text editor.&lt;br /&gt;
&lt;br /&gt;
== Step 3: Starting the Server ==&lt;br /&gt;
# Launch &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;DEDICATED SERVER&#039;&#039;&#039;.&lt;br /&gt;
# You should now see a window where you can either connect to an existing instance or start a new one: Click &#039;&#039;&#039;START SERVER&#039;&#039;&#039;.&lt;br /&gt;
# Check the server console for any error messages.&lt;br /&gt;
# If the startup completes without issues, your server should now be live.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you want to use the [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Mod Manager] to start the server:&lt;br /&gt;
# Open the &#039;&#039;&#039;Frosty Mod Manager&#039;&#039;&#039; from the Frosty Tool Suite.&lt;br /&gt;
# Select the Battlefield 1 game profile.&lt;br /&gt;
# Ensure that the mods you want are loaded and applied.&lt;br /&gt;
# Click &#039;&#039;&#039;Launch&#039;&#039;&#039; in Frosty Mod Manager.&lt;br /&gt;
# After launching, check that a new server console window appears—this indicates that the MARNE mod is active.&lt;br /&gt;
&lt;br /&gt;
== Step 4: Testing and Connecting to the Server ==&lt;br /&gt;
# On a secondary PC open up &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;START MARNE&#039;&#039;&#039; and then &#039;&#039;&#039;SERVER BROWSER&#039;&#039;&#039;. &lt;br /&gt;
# You should be able to find your server in the list.&lt;br /&gt;
# Join the server and ensure everything works as expected.&lt;br /&gt;
&lt;br /&gt;
== Advanced Settings ==&lt;br /&gt;
If you want to customize your server further, consider modifying the following options in the configuration file:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Specific Weapons:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableShotguns false&lt;br /&gt;
 SyncedBFSettings.EnableHandguns true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Minimap/Name Tags:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableMinimap true&lt;br /&gt;
 SyncedBFSettings.EnableNameTag true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Adjusting Game Mechanics:&#039;&#039;&#039;&lt;br /&gt;
 SyncedGame.MaxAllowedLatency 150&lt;br /&gt;
 SyncedGame.BulletDamageModifier 1.25&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Customizing Server Rules:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.OnlySquadLeaderSpawn false&lt;br /&gt;
 SyncedBFSettings.DisableCombatSquadSpawn true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There&#039;s more server settings you can change to your liking, you can find an overview [[Settings|here]].&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
If you encounter issues during setup or while running the server, check the following common problems:&lt;br /&gt;
&lt;br /&gt;
=== Server is online but players can&#039;t connect: ===&lt;br /&gt;
&lt;br /&gt;
==== Enable Proxying ====&lt;br /&gt;
* Add the following setting to your config file:&lt;br /&gt;
 MARNE.UseProxy true&lt;br /&gt;
&lt;br /&gt;
==== If you don&#039;t want to use a proxy: ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
==== Public IP address ====&lt;br /&gt;
* Make sure you have an accessible public IP address.&lt;br /&gt;
&lt;br /&gt;
==== Port Forwarding ====&lt;br /&gt;
* Ensure that the server port (default: 25200) is correctly forwarded in your router settings.&lt;br /&gt;
&lt;br /&gt;
==== Firewall Settings ====&lt;br /&gt;
* Add exceptions for &#039;&#039;&#039;bf1.exe&#039;&#039;&#039; in your firewall to prevent connection issues. [https://www.microsoft.com/en-us/microsoft-365-life-hacks/privacy-and-safety/how-do-i-allow-games-and-apps-through-my-firewall How Do I Allow Games &amp;amp; Apps Through My Firewall?]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
=== Your server crashes: ===&lt;br /&gt;
&lt;br /&gt;
* Most crashes are caused by mods. Try your mods locally and see if the crashes persist.&lt;br /&gt;
&lt;br /&gt;
* Review the logs located in the &#039;&#039;&#039;Logs&#039;&#039;&#039; folder for any errors or warnings.&lt;br /&gt;
* Make sure all software dependencies are up to date.&lt;br /&gt;
* A crash dump is located next to bf1.exe share it with a developer.&lt;br /&gt;
&lt;br /&gt;
== Additional Resources ==&lt;br /&gt;
For more information on advanced configuration or modding support, check out the following links:&lt;br /&gt;
&lt;br /&gt;
* [https://marne.io/wiki Official MARNE Documentation]&lt;br /&gt;
* [https://discord.gg/qwwcWKshaC Battlefield 1 Modding Community]&lt;br /&gt;
* [https://discord.gg/5FMtwwQsNu Battlefield (General) Modding Community]&lt;br /&gt;
* [https://marne.io/discord MARNE Community Discord]&lt;br /&gt;
&lt;br /&gt;
== Feedback and Support ==&lt;br /&gt;
If you have any questions or need help, feel free to reach out to the community or check our [[Support Page]].&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=186</id>
		<title>Dedicated Server</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=186"/>
		<updated>2026-01-21T09:35:13Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Added proxy support; Edited Troubleshooting guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Setting up a Dedicated Server =&lt;br /&gt;
&lt;br /&gt;
This guide will walk you through the process of setting up a dedicated server for MARNE. Follow the instructions below step-by-step to ensure proper configuration and functionality of your server.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Before setting up your dedicated server, make sure you have the following prerequisites:&lt;br /&gt;
* &#039;&#039;&#039;Hardware Requirements&#039;&#039;&#039;: A mediocre PC should work just fine. &lt;br /&gt;
* &#039;&#039;&#039;Operating System&#039;&#039;&#039;: Windows 10 or higher.&lt;br /&gt;
* &#039;&#039;&#039;Software Dependencies&#039;&#039;&#039;: &lt;br /&gt;
** VC++ Redistributable ([https://aka.ms/vs/17/release/vc_redist.x64.exe latest version])&lt;br /&gt;
** [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Tool Suite] (if you plan on hosting modded servers)&lt;br /&gt;
** [https://letsencrypt.org/certs/isrgrootx1.der Let&#039;s encrypt  root certificate] (when hosting on a Windows Server OS - it&#039;s not installed by default there)&lt;br /&gt;
* &#039;&#039;&#039;MARNE Launcher&#039;&#039;&#039;: Download the latest version from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 1: Downloading and Installing the Server ==&lt;br /&gt;
# Make sure Battlefield 1 is installed.&lt;br /&gt;
# Download the latest files from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 2: Configuring the Server ==&lt;br /&gt;
Once the game files are in place, you need to configure the server [[Settings]] according to your preferences:&lt;br /&gt;
&lt;br /&gt;
=== Open the Configuration File ===&lt;br /&gt;
* Create a &#039;&#039;&#039;ServerSettings.txt&#039;&#039;&#039; file inside the games root directory (e. g. C:\Programs (x86)\EA Games\Battlefield 1).&lt;br /&gt;
* Open the file with a text editor such as Notepad, Notepad++ or Visual Studio Code.&lt;br /&gt;
&lt;br /&gt;
=== Edit Basic [[Settings]] ===&lt;br /&gt;
Add or modify the following lines in the configuration file:&lt;br /&gt;
 Server.ServerName &amp;quot;My Dedicated Server&amp;quot;&lt;br /&gt;
 Server.AdministrationPassword &amp;quot;SuperSecurePassword123&amp;quot;&lt;br /&gt;
 Server.ServerPassword &amp;quot;OptionalPassword&amp;quot;&lt;br /&gt;
 Network.ServerPort 25200&lt;br /&gt;
&lt;br /&gt;
If your server is supposed to be visible inside your LAN only use this setting:&lt;br /&gt;
 MARNE.LanMode true&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Always enclose values with spaces in quotation marks (e.g., `&amp;quot;My Dedicated Server&amp;quot;`).&lt;br /&gt;
&lt;br /&gt;
=== Save the Configuration ===&lt;br /&gt;
After editing the configuration file, save it and close the text editor.&lt;br /&gt;
&lt;br /&gt;
== Step 3: Starting the Server ==&lt;br /&gt;
# Launch &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;DEDICATED SERVER&#039;&#039;&#039;.&lt;br /&gt;
# You should now see a window where you can either connect to an existing instance or start a new one: Click &#039;&#039;&#039;START SERVER&#039;&#039;&#039;.&lt;br /&gt;
# Check the server console for any error messages.&lt;br /&gt;
# If the startup completes without issues, your server should now be live.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you want to use the [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Mod Manager] to start the server:&lt;br /&gt;
# Open the &#039;&#039;&#039;Frosty Mod Manager&#039;&#039;&#039; from the Frosty Tool Suite.&lt;br /&gt;
# Select the Battlefield 1 game profile.&lt;br /&gt;
# Ensure that the mods you want are loaded and applied.&lt;br /&gt;
# Click &#039;&#039;&#039;Launch&#039;&#039;&#039; in Frosty Mod Manager.&lt;br /&gt;
# After launching, check that a new server console window appears—this indicates that the MARNE mod is active.&lt;br /&gt;
&lt;br /&gt;
== Step 4: Testing and Connecting to the Server ==&lt;br /&gt;
# On a secondary PC open up &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;START MARNE&#039;&#039;&#039; and then &#039;&#039;&#039;SERVER BROWSER&#039;&#039;&#039;. &lt;br /&gt;
# You should be able to find your server in the list.&lt;br /&gt;
# Join the server and ensure everything works as expected.&lt;br /&gt;
&lt;br /&gt;
== Advanced Settings ==&lt;br /&gt;
If you want to customize your server further, consider modifying the following options in the configuration file:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Specific Weapons:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableShotguns false&lt;br /&gt;
 SyncedBFSettings.EnableHandguns true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Minimap/Name Tags:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableMinimap true&lt;br /&gt;
 SyncedBFSettings.EnableNameTag true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Adjusting Game Mechanics:&#039;&#039;&#039;&lt;br /&gt;
 SyncedGame.MaxAllowedLatency 150&lt;br /&gt;
 SyncedGame.BulletDamageModifier 1.25&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Customizing Server Rules:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.OnlySquadLeaderSpawn false&lt;br /&gt;
 SyncedBFSettings.DisableCombatSquadSpawn true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There&#039;s more server settings you can change to your liking, you can find an overview [[Settings|here]].&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
If you encounter issues during setup or while running the server, check the following common problems:&lt;br /&gt;
&lt;br /&gt;
=== Server is online but players can&#039;t connect: ===&lt;br /&gt;
&lt;br /&gt;
==== Enable Proxying ====&lt;br /&gt;
* Add the following setting to your config file:&lt;br /&gt;
 MARNE.UseProxy true&lt;br /&gt;
&lt;br /&gt;
==== Port Forwarding ====&lt;br /&gt;
* Ensure that the server port (default: 25200) is correctly forwarded in your router settings.&lt;br /&gt;
&lt;br /&gt;
==== Firewall Settings ====&lt;br /&gt;
* Add exceptions for &#039;&#039;&#039;bf1.exe&#039;&#039;&#039; in your firewall to prevent connection issues. [https://www.microsoft.com/en-us/microsoft-365-life-hacks/privacy-and-safety/how-do-i-allow-games-and-apps-through-my-firewall How Do I Allow Games &amp;amp; Apps Through My Firewall?]&lt;br /&gt;
&lt;br /&gt;
=== Your server crashes: ===&lt;br /&gt;
&lt;br /&gt;
* Most crashes are caused by mods. Try your mods locally and see if the crashes persist. &lt;br /&gt;
&lt;br /&gt;
* Review the logs located in the &#039;&#039;&#039;Logs&#039;&#039;&#039; folder for any errors or warnings.&lt;br /&gt;
* Make sure all software dependencies are up to date.&lt;br /&gt;
* A crash dump is located next to bf1.exe share it with a developer.&lt;br /&gt;
&lt;br /&gt;
== Additional Resources ==&lt;br /&gt;
For more information on advanced configuration or modding support, check out the following links:&lt;br /&gt;
&lt;br /&gt;
* [https://marne.io/wiki Official MARNE Documentation]&lt;br /&gt;
* [https://discord.gg/qwwcWKshaC Battlefield 1 Modding Community]&lt;br /&gt;
* [https://discord.gg/5FMtwwQsNu Battlefield (General) Modding Community]&lt;br /&gt;
* [https://marne.io/discord MARNE Community Discord]&lt;br /&gt;
&lt;br /&gt;
== Feedback and Support ==&lt;br /&gt;
If you have any questions or need help, feel free to reach out to the community or check our [[Support Page]].&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=185</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=185"/>
		<updated>2026-01-21T07:51:14Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Marne-logo.png|thumb|right|MARNE Logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session|Host A Listen Server]]: host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Hassle free connections&#039;&#039;&#039;: No need to setup firewall rules etc. Just use our free to use proxy network. &lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
* &#039;&#039;&#039;LAN-Mode:&#039;&#039;&#039; Host a local server without the need for an active internet connection.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[[wikipedia:Frostbite_(game_engine)|Frostbite Engine]]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;[[Instruction Videos]]&#039;&#039;&#039;: If you don&#039;t like written instructions this page is for you.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
&lt;br /&gt;
== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
&lt;br /&gt;
== Note: Wiki Under Construction ==&lt;br /&gt;
&lt;br /&gt;
This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=184</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=184"/>
		<updated>2026-01-21T07:50:35Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Changed Key features&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Marne-logo.png|thumb|right|MARNE Logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session|Host A Listen Server]]: host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Hassle free connections&#039;&#039;&#039;: No need to setup firewall rules etc. Just use our free to use proxy network. &lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server With Mods|Dedicated Server Hosting]]&#039;&#039;&#039;: Host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware with mods.&lt;br /&gt;
* &#039;&#039;&#039;LAN-Mode:&#039;&#039;&#039; Host a local server without the need for an active internet connection.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[https://en.wikipedia.org/wiki/Frostbite_(game_engine) Frostbite Engine]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;[[Instruction Videos]]&#039;&#039;&#039;: If you don&#039;t like written instructions this page is for you.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
&lt;br /&gt;
== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
&lt;br /&gt;
== Note: Wiki Under Construction ==&lt;br /&gt;
&lt;br /&gt;
This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-tagline&amp;diff=183</id>
		<title>MediaWiki:Citizen-footer-tagline</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-tagline&amp;diff=183"/>
		<updated>2026-01-21T07:45:16Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;© TEAM MARNE 2026&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=182</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=182"/>
		<updated>2026-01-21T07:44:09Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;YOUR GAME. YOUR RULES. YOUR MODS.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=181</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=181"/>
		<updated>2026-01-21T07:43:30Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PRIVATE BATTLEFIELD™ 1 GAMES. YOUR GAME. YOUR RULES. YOUR MODS.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-tagline&amp;diff=180</id>
		<title>MediaWiki:Citizen-footer-tagline</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-tagline&amp;diff=180"/>
		<updated>2026-01-20T22:01:19Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=179</id>
		<title>MediaWiki:Citizen-footer-desc</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Citizen-footer-desc&amp;diff=179"/>
		<updated>2026-01-20T21:59:40Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created page with &amp;quot;Missing something? Let us know!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missing something? Let us know!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=174</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=174"/>
		<updated>2025-07-04T08:28:49Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@font-face {&lt;br /&gt;
	font-family: Jost;	&lt;br /&gt;
	src: url(&#039;../font/Jost-Regular.ttf&#039;);&lt;br /&gt;
}&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4, #firstHeading {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=173</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=173"/>
		<updated>2025-07-04T08:27:18Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@font-face {&lt;br /&gt;
	font-family: Jost;	&lt;br /&gt;
	src: url(&#039;../font/Jost-Regular.ttf&#039;);&lt;br /&gt;
}&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4, #firstHeading {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover {&lt;br /&gt;
    opacity: 0.8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:visited {&lt;br /&gt;
    color: #FF862B;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=172</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=172"/>
		<updated>2025-07-04T08:26:11Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4, #firstHeading {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:hover {&lt;br /&gt;
    opacity: 0.8;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:visited {&lt;br /&gt;
    color: #FF862B;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=171</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=171"/>
		<updated>2025-07-04T08:20:09Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4, #firstHeading {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a {&lt;br /&gt;
    color: #FF862B;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
a:visited {&lt;br /&gt;
    color: #FF862B;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=170</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=170"/>
		<updated>2025-07-04T08:16:57Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4, #firstHeading {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=169</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=169"/>
		<updated>2025-07-04T08:16:41Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, .mw-body-content h2, .mw-body-content h3, .mw-body-content h4 {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=168</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=168"/>
		<updated>2025-07-04T08:16:01Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, mw-body {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=167</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=167"/>
		<updated>2025-07-04T08:15:14Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
*, h1 {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=166</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=166"/>
		<updated>2025-07-04T08:14:19Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
* {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=165</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Common.css&amp;diff=165"/>
		<updated>2025-07-04T08:13:25Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created page with &amp;quot;/* CSS placed here will be applied to all skins */ @import url(&amp;#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&amp;#039;); body {     font-family: &amp;quot;jost&amp;quot;, sans-serif; }&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
@import url(&#039;https://fonts.googleapis.com/css2?family=Jost:ital,wght@0,100..900;1,100..900&amp;amp;display=swap&#039;);&lt;br /&gt;
body {&lt;br /&gt;
    font-family: &amp;quot;jost&amp;quot;, sans-serif;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=164</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=164"/>
		<updated>2025-07-04T07:55:52Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Added link to Instruction Videos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Marne-logo.png|thumb|right|MARNE Logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends in the same session.&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session with Mods]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, using mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server With Mods|Dedicated Server Hosting With Mods]]&#039;&#039;&#039;: Host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware with mods.&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[https://en.wikipedia.org/wiki/Frostbite_(game_engine) Frostbite Engine]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;[[Instruction Videos]]&#039;&#039;&#039;: If you don&#039;t like written instructions this page is for you.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
&lt;br /&gt;
== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
&lt;br /&gt;
== Note: Wiki Under Construction ==&lt;br /&gt;
&lt;br /&gt;
This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Instruction_Videos&amp;diff=163</id>
		<title>Instruction Videos</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Instruction_Videos&amp;diff=163"/>
		<updated>2025-07-04T07:54:39Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created page with &amp;quot;== Instruction Videos == To simplify your start with MARNE we created some instructions videos showing basic functionalities.  === Hosting a game session (listen server): === &amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=Zmc0NvHvZCk&amp;lt;/youtube&amp;gt; === Joining a server: === &amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=GZa2x-_Zv_8&amp;lt;/youtube&amp;gt;  === Hosting a dedicated server: === &amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=PEdx3r1DgwI&amp;lt;/youtube&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Instruction Videos ==&lt;br /&gt;
To simplify your start with MARNE we created some instructions videos showing basic functionalities.&lt;br /&gt;
&lt;br /&gt;
=== Hosting a game session (listen server): ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=Zmc0NvHvZCk&amp;lt;/youtube&amp;gt;&lt;br /&gt;
=== Joining a server: ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=GZa2x-_Zv_8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hosting a dedicated server: ===&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=PEdx3r1DgwI&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=File:Battle-ot-the-marne.jpg&amp;diff=144</id>
		<title>File:Battle-ot-the-marne.jpg</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=File:Battle-ot-the-marne.jpg&amp;diff=144"/>
		<updated>2025-06-04T17:32:29Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Silkker uploaded a new version of File:Battle-ot-the-marne.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=File:MARNE_launcher_1.jpg&amp;diff=143</id>
		<title>File:MARNE launcher 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=File:MARNE_launcher_1.jpg&amp;diff=143"/>
		<updated>2025-06-04T17:30:28Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Silkker uploaded a new version of File:MARNE launcher 1.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Welcome Screen of MARNE launcher&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=File:Marne-logo.png&amp;diff=142</id>
		<title>File:Marne-logo.png</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=File:Marne-logo.png&amp;diff=142"/>
		<updated>2025-06-04T17:26:03Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Silkker uploaded a new version of File:Marne-logo.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
MARNE logo&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=141</id>
		<title>MediaWiki:Mainpage</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MediaWiki:Mainpage&amp;diff=141"/>
		<updated>2025-06-03T21:14:37Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Die Seite wurde neu angelegt: „MARNE_Wiki“&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MARNE_Wiki&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=140</id>
		<title>Dedicated Server</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Dedicated_Server&amp;diff=140"/>
		<updated>2025-04-24T19:46:22Z</updated>

		<summary type="html">&lt;p&gt;Silkker: added let&amp;#039;s encrypt root cert as requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Setting up a Dedicated Server =&lt;br /&gt;
&lt;br /&gt;
This guide will walk you through the process of setting up a dedicated server for MARNE. Follow the instructions below step-by-step to ensure proper configuration and functionality of your server.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Before setting up your dedicated server, make sure you have the following prerequisites:&lt;br /&gt;
* &#039;&#039;&#039;Hardware Requirements&#039;&#039;&#039;: A mediocre PC should work just fine. &lt;br /&gt;
* &#039;&#039;&#039;Operating System&#039;&#039;&#039;: Windows 10 or higher.&lt;br /&gt;
* &#039;&#039;&#039;Software Dependencies&#039;&#039;&#039;: &lt;br /&gt;
** VC++ Redistributable ([https://aka.ms/vs/17/release/vc_redist.x64.exe latest version])&lt;br /&gt;
** [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Tool Suite] (if you plan on hosting modded servers)&lt;br /&gt;
** [https://letsencrypt.org/certs/isrgrootx1.der Let&#039;s encrypt  root certificate] (when hosting on a Windows Server OS - it&#039;s not installed by default there)&lt;br /&gt;
* &#039;&#039;&#039;MARNE Launcher&#039;&#039;&#039;: Download the latest version from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 1: Downloading and Installing the Server ==&lt;br /&gt;
# Make sure Battlefield 1 is installed.&lt;br /&gt;
# Download the latest files from the [https://marne.io official MARNE download page].&lt;br /&gt;
&lt;br /&gt;
== Step 2: Configuring the Server ==&lt;br /&gt;
Once the game files are in place, you need to configure the server [[Settings]] according to your preferences:&lt;br /&gt;
&lt;br /&gt;
=== Open the Configuration File ===&lt;br /&gt;
* Create a &#039;&#039;&#039;ServerSettings.txt&#039;&#039;&#039; file inside the games root directory (e. g. C:\Programs (x86)\EA Games\Battlefield 1).&lt;br /&gt;
* Open the file with a text editor such as Notepad, Notepad++ or Visual Studio Code.&lt;br /&gt;
&lt;br /&gt;
=== Edit Basic [[Settings]] ===&lt;br /&gt;
Add or modify the following lines in the configuration file:&lt;br /&gt;
 Server.ServerName &amp;quot;My Dedicated Server&amp;quot;&lt;br /&gt;
 Server.AdministrationPassword &amp;quot;SuperSecurePassword123&amp;quot;&lt;br /&gt;
 Server.ServerPassword &amp;quot;OptionalPassword&amp;quot;&lt;br /&gt;
 Network.ServerPort 25200&lt;br /&gt;
&lt;br /&gt;
If your server is supposed to be visible inside your LAN only use this setting:&lt;br /&gt;
 MARNE.LanMode true&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Always enclose values with spaces in quotation marks (e.g., `&amp;quot;My Dedicated Server&amp;quot;`).&lt;br /&gt;
&lt;br /&gt;
=== Save the Configuration ===&lt;br /&gt;
After editing the configuration file, save it and close the text editor.&lt;br /&gt;
&lt;br /&gt;
== Step 3: Starting the Server ==&lt;br /&gt;
# Launch &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;DEDICATED SERVER&#039;&#039;&#039;.&lt;br /&gt;
# You should now see a window where you can either connect to an existing instance or start a new one: Click &#039;&#039;&#039;START SERVER&#039;&#039;&#039;.&lt;br /&gt;
# Check the server console for any error messages.&lt;br /&gt;
# If the startup completes without issues, your server should now be live.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you want to use the [https://github.com/CadeEvs/FrostyToolsuite/releases Frosty Mod Manager] to start the server:&lt;br /&gt;
# Open the &#039;&#039;&#039;Frosty Mod Manager&#039;&#039;&#039; from the Frosty Tool Suite.&lt;br /&gt;
# Select the Battlefield 1 game profile.&lt;br /&gt;
# Ensure that the mods you want are loaded and applied.&lt;br /&gt;
# Click &#039;&#039;&#039;Launch&#039;&#039;&#039; in Frosty Mod Manager.&lt;br /&gt;
# After launching, check that a new server console window appears—this indicates that the MARNE mod is active.&lt;br /&gt;
&lt;br /&gt;
== Step 4: Testing and Connecting to the Server ==&lt;br /&gt;
# On a secondary PC open up &#039;&#039;&#039;[[Marne Launcher|MarneLauncher.exe]]&#039;&#039;&#039;.&lt;br /&gt;
# Click &#039;&#039;&#039;START MARNE&#039;&#039;&#039; and then &#039;&#039;&#039;SERVER BROWSER&#039;&#039;&#039;. &lt;br /&gt;
# You should be able to find your server in the list.&lt;br /&gt;
# Join the server and ensure everything works as expected.&lt;br /&gt;
&lt;br /&gt;
== Advanced Settings ==&lt;br /&gt;
If you want to customize your server further, consider modifying the following options in the configuration file:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Specific Weapons:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableShotguns false&lt;br /&gt;
 SyncedBFSettings.EnableHandguns true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enabling/Disabling Minimap/Name Tags:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.EnableMinimap true&lt;br /&gt;
 SyncedBFSettings.EnableNameTag true&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Adjusting Game Mechanics:&#039;&#039;&#039;&lt;br /&gt;
 SyncedGame.MaxAllowedLatency 150&lt;br /&gt;
 SyncedGame.BulletDamageModifier 1.25&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Customizing Server Rules:&#039;&#039;&#039;&lt;br /&gt;
 SyncedBFSettings.OnlySquadLeaderSpawn false&lt;br /&gt;
 SyncedBFSettings.DisableCombatSquadSpawn true&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There&#039;s more server settings you can change to your liking, you can find an overview [[Settings|here]].&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
If you encounter issues during setup or while running the server, check the following common problems:&lt;br /&gt;
&lt;br /&gt;
=== Port Forwarding ===&lt;br /&gt;
* Ensure that the server port (default: 25200) is correctly forwarded in your router settings.&lt;br /&gt;
&lt;br /&gt;
=== Firewall Settings ===&lt;br /&gt;
* Add exceptions for &#039;&#039;&#039;bf1.exe&#039;&#039;&#039; in your firewall to prevent connection issues.&lt;br /&gt;
&lt;br /&gt;
=== Server Crashes ===&lt;br /&gt;
* Review the logs located in the &#039;&#039;&#039;Logs&#039;&#039;&#039; folder for any errors or warnings.&lt;br /&gt;
* Make sure all software dependencies are up to date.&lt;br /&gt;
* A crash dump is located next to bf1.exe share it with a developer.&lt;br /&gt;
&lt;br /&gt;
== Additional Resources ==&lt;br /&gt;
For more information on advanced configuration or modding support, check out the following links:&lt;br /&gt;
&lt;br /&gt;
* [https://marne.io/wiki Official MARNE Documentation]&lt;br /&gt;
* [https://discord.gg/qwwcWKshaC Battlefield 1 Modding Community]&lt;br /&gt;
* [https://discord.gg/5FMtwwQsNu Battlefield (General) Modding Community]&lt;br /&gt;
* [https://marne.io/discord MARNE Community Discord]&lt;br /&gt;
&lt;br /&gt;
== Feedback and Support ==&lt;br /&gt;
If you have any questions or need help, feel free to reach out to the community or check our [[Support Page]].&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Linux_Client&amp;diff=134</id>
		<title>Linux Client</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Linux_Client&amp;diff=134"/>
		<updated>2025-04-01T19:59:58Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Settings&amp;diff=133</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Settings&amp;diff=133"/>
		<updated>2025-02-06T20:02:44Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* MARNE specific settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Settings =&lt;br /&gt;
&lt;br /&gt;
This page contains an overview of various settings you can use to configure your MARNE server. These settings allow you to customize gameplay aspects, server behavior, and specific player rules. Below, you will find a collection of configuration options, along with brief descriptions of what each one does.&lt;br /&gt;
&lt;br /&gt;
The MARNE modification provides a high degree of flexibility, enabling server hosts to tailor their server experience to fit different play styles, whether it&#039;s for competitive play or a casual, community-focused server.&lt;br /&gt;
&lt;br /&gt;
== Example Settings ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of example settings you can adjust for your MARNE server. Copy and paste these values into your server configuration file to modify gameplay parameters as needed:&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableMinimap&#039;&#039;&#039; : Enables or disables the minimap for all players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.NoHud&#039;&#039;&#039; : Toggles the visibility of the HUD (Heads-Up Display).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.Enable3dSpotting&#039;&#039;&#039; : Controls whether players can spot enemies in 3D.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableNameTag&#039;&#039;&#039; : Enables or disables player name tags.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableLandVehicles&#039;&#039;&#039; : Allows or restricts land vehicles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableAirVehicles&#039;&#039;&#039; : Enables or disables air vehicles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableHorses&#039;&#039;&#039; : Enables or disables horses on the battlefield.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableMeleeWeapons&#039;&#039;&#039; : Enables melee weapons for players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableShotguns&#039;&#039;&#039; : Toggles the availability of shotguns.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableHandguns&#039;&#039;&#039; : Enables or disables handguns.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableExplosives&#039;&#039;&#039; : Allows or restricts explosive weapons.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableLightMachineGun&#039;&#039;&#039; : Controls the use of Light Machine Guns (LMGs).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSubMachineGun&#039;&#039;&#039; : Enables or disables Sub-Machine Guns (SMGs).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSemiAutoRifle&#039;&#039;&#039; : Toggles semi-automatic rifles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSingleActionRifle&#039;&#039;&#039; : Allows or disables single-action rifles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableGadgets&#039;&#039;&#039; : Controls the availability of gadgets.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableWeaponsForAll&#039;&#039;&#039; : Determines if all weapons are unlocked for everyone.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.OnlySquadLeaderSpawn&#039;&#039;&#039; : Restricts spawn locations to only squad leaders.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.DisableCombatSquadSpawn&#039;&#039;&#039; : Disables spawning directly into combat squads.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.AllUnlocksUnlocked&#039;&#039;&#039; : Grants all players access to all unlocks.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.IsRanked&#039;&#039;&#039; : Marks the server as ranked or unranked.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.ManDownTimeModifier&#039;&#039;&#039; : Modifies the time a player remains in a downed state.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.BulletDamageModifier&#039;&#039;&#039; : Adjusts bullet damage for all players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.MaxAllowedLatency&#039;&#039;&#039; : Sets the maximum allowed latency (in ms).&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.EnableFriendlyFire&#039;&#039;&#039; : Enables or disables friendly fire.&lt;br /&gt;
; &#039;&#039;&#039;Server.ServerName&#039;&#039;&#039; : Defines the name of your server.&lt;br /&gt;
; &#039;&#039;&#039;Server.AdministrationPassword&#039;&#039;&#039; : Sets the administration password for remote control.&lt;br /&gt;
&lt;br /&gt;
== Important Syntax Note ==&lt;br /&gt;
&lt;br /&gt;
When configuring settings, it is essential to use quotation marks (`&amp;quot; &amp;quot;`) around values that contain spaces. For example, if you want to set a server name such as `ServerName`, and the name includes a space (e.g., &amp;quot;My Awesome Server&amp;quot;), it should be formatted like this:&lt;br /&gt;
&lt;br /&gt;
 Server.ServerName &amp;quot;My Awesome Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If quotation marks are not used, the server configuration may fail to interpret the value correctly, leading to errors or incorrect behavior. Always ensure that settings with spaces are enclosed in quotation marks to avoid issues.&lt;br /&gt;
&lt;br /&gt;
If you want to make comments you can do so by starting the line with a #:&lt;br /&gt;
&lt;br /&gt;
 # This is my comment!&lt;br /&gt;
&lt;br /&gt;
= MARNE specific settings =&lt;br /&gt;
; &#039;&#039;&#039;MARNE.NeedSameMods&#039;&#039;&#039; : Clients need to have the same mods active the server has.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.AllowMoreMods&#039;&#039;&#039; : In combination with NeedSameMods. When this is true clients can have more mods but do still have to have the same mods the server has active.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.StatsSystem&#039;&#039;&#039; : The stats system to use. Choose between: &amp;quot;MARNE&amp;quot;, &amp;quot;BLAZE&amp;quot;, &amp;quot;UNLOCKALL&amp;quot; or &amp;quot;NONE&amp;quot;&lt;br /&gt;
; &#039;&#039;&#039;MARNE.BotTeam&#039;&#039;&#039; : Which team bots should join. 0 = bots will join team 1, 1 = bots will join team 2, default value is 0.5 (even)&lt;br /&gt;
; &#039;&#039;&#039;MARNE.LanMode&#039;&#039;&#039; : The server will be visible in your local network only.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.WebServerPort&#039;&#039;&#039; : The web server port to use when in LAN mode.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.RandomizeTeams&#039;&#039;&#039; : Randomize teams when a new round starts.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.AutoSwitchTeams&#039;&#039;&#039; : Enables team switching on round end. Default value is true&lt;br /&gt;
; &#039;&#039;&#039;banip&#039;&#039;&#039; : Ban a user by his IP&lt;br /&gt;
; &#039;&#039;&#039;ban&#039;&#039;&#039; : Ban a user by his name&lt;br /&gt;
; &#039;&#039;&#039;unbanip&#039;&#039;&#039; : Unban a user by his IP&lt;br /&gt;
; &#039;&#039;&#039;unban&#039;&#039;&#039; : Unban a user by his name&lt;br /&gt;
; &#039;&#039;&#039;kick&#039;&#039;&#039; : Kick a user by his name&lt;br /&gt;
; &#039;&#039;&#039;say&#039;&#039;&#039; : Send a message to the players&lt;br /&gt;
&lt;br /&gt;
== Note ==&lt;br /&gt;
This page is currently under construction and will be updated regularly. More detailed information and settings descriptions will be added over time. Stay tuned as we continue to build the MARNE Wiki!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Settings&amp;diff=132</id>
		<title>Settings</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Settings&amp;diff=132"/>
		<updated>2025-02-06T19:58:07Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* MARNE specific settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Settings =&lt;br /&gt;
&lt;br /&gt;
This page contains an overview of various settings you can use to configure your MARNE server. These settings allow you to customize gameplay aspects, server behavior, and specific player rules. Below, you will find a collection of configuration options, along with brief descriptions of what each one does.&lt;br /&gt;
&lt;br /&gt;
The MARNE modification provides a high degree of flexibility, enabling server hosts to tailor their server experience to fit different play styles, whether it&#039;s for competitive play or a casual, community-focused server.&lt;br /&gt;
&lt;br /&gt;
== Example Settings ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of example settings you can adjust for your MARNE server. Copy and paste these values into your server configuration file to modify gameplay parameters as needed:&lt;br /&gt;
&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableMinimap&#039;&#039;&#039; : Enables or disables the minimap for all players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.NoHud&#039;&#039;&#039; : Toggles the visibility of the HUD (Heads-Up Display).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.Enable3dSpotting&#039;&#039;&#039; : Controls whether players can spot enemies in 3D.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableNameTag&#039;&#039;&#039; : Enables or disables player name tags.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableLandVehicles&#039;&#039;&#039; : Allows or restricts land vehicles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableAirVehicles&#039;&#039;&#039; : Enables or disables air vehicles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableHorses&#039;&#039;&#039; : Enables or disables horses on the battlefield.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableMeleeWeapons&#039;&#039;&#039; : Enables melee weapons for players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableShotguns&#039;&#039;&#039; : Toggles the availability of shotguns.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableHandguns&#039;&#039;&#039; : Enables or disables handguns.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableExplosives&#039;&#039;&#039; : Allows or restricts explosive weapons.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableLightMachineGun&#039;&#039;&#039; : Controls the use of Light Machine Guns (LMGs).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSubMachineGun&#039;&#039;&#039; : Enables or disables Sub-Machine Guns (SMGs).&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSemiAutoRifle&#039;&#039;&#039; : Toggles semi-automatic rifles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableSingleActionRifle&#039;&#039;&#039; : Allows or disables single-action rifles.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableGadgets&#039;&#039;&#039; : Controls the availability of gadgets.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.EnableWeaponsForAll&#039;&#039;&#039; : Determines if all weapons are unlocked for everyone.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.OnlySquadLeaderSpawn&#039;&#039;&#039; : Restricts spawn locations to only squad leaders.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.DisableCombatSquadSpawn&#039;&#039;&#039; : Disables spawning directly into combat squads.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.AllUnlocksUnlocked&#039;&#039;&#039; : Grants all players access to all unlocks.&lt;br /&gt;
; &#039;&#039;&#039;SyncedBFSettings.IsRanked&#039;&#039;&#039; : Marks the server as ranked or unranked.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.ManDownTimeModifier&#039;&#039;&#039; : Modifies the time a player remains in a downed state.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.BulletDamageModifier&#039;&#039;&#039; : Adjusts bullet damage for all players.&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.MaxAllowedLatency&#039;&#039;&#039; : Sets the maximum allowed latency (in ms).&lt;br /&gt;
; &#039;&#039;&#039;SyncedGame.EnableFriendlyFire&#039;&#039;&#039; : Enables or disables friendly fire.&lt;br /&gt;
; &#039;&#039;&#039;Server.ServerName&#039;&#039;&#039; : Defines the name of your server.&lt;br /&gt;
; &#039;&#039;&#039;Server.AdministrationPassword&#039;&#039;&#039; : Sets the administration password for remote control.&lt;br /&gt;
&lt;br /&gt;
== Important Syntax Note ==&lt;br /&gt;
&lt;br /&gt;
When configuring settings, it is essential to use quotation marks (`&amp;quot; &amp;quot;`) around values that contain spaces. For example, if you want to set a server name such as `ServerName`, and the name includes a space (e.g., &amp;quot;My Awesome Server&amp;quot;), it should be formatted like this:&lt;br /&gt;
&lt;br /&gt;
 Server.ServerName &amp;quot;My Awesome Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If quotation marks are not used, the server configuration may fail to interpret the value correctly, leading to errors or incorrect behavior. Always ensure that settings with spaces are enclosed in quotation marks to avoid issues.&lt;br /&gt;
&lt;br /&gt;
If you want to make comments you can do so by starting the line with a #:&lt;br /&gt;
&lt;br /&gt;
 # This is my comment!&lt;br /&gt;
&lt;br /&gt;
= MARNE specific settings =&lt;br /&gt;
; &#039;&#039;&#039;MARNE.NeedSameMods&#039;&#039;&#039; : Clients need to have the same mods active the server has.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.AllowMoreMods&#039;&#039;&#039; : In combination with NeedSameMods. When this is true clients can have more mods but do still have to have the same mods the server has active.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.StatsSystem&#039;&#039;&#039; : The stats system to use. Choose between: &amp;quot;MARNE&amp;quot;, &amp;quot;BLAZE&amp;quot; or &amp;quot;UNLOCKALL&amp;quot;&lt;br /&gt;
; &#039;&#039;&#039;MARNE.BotTeam&#039;&#039;&#039; : Which team bots should join. 0 = bots will join team 1, 1 = bots will join team 2, default value is 0.5 (even)&lt;br /&gt;
; &#039;&#039;&#039;MARNE.LanMode&#039;&#039;&#039; : The server will be visible in your local network only.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.WebServerPort&#039;&#039;&#039; : The web server port to use when in LAN mode.&lt;br /&gt;
; &#039;&#039;&#039;MARNE.RandomizeTeams&#039;&#039;&#039; : Randomize teams when a new round starts.&lt;br /&gt;
== Note ==&lt;br /&gt;
This page is currently under construction and will be updated regularly. More detailed information and settings descriptions will be added over time. Stay tuned as we continue to build the MARNE Wiki!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=131</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=131"/>
		<updated>2025-01-24T10:26:29Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Marne-logo.png|thumb|right|MARNE Logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends in the same session.&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session with Mods]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, using mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server With Mods|Dedicated Server Hosting With Mods]]&#039;&#039;&#039;: Host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware with mods.&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[https://en.wikipedia.org/wiki/Frostbite_(game_engine) Frostbite Engine]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
&lt;br /&gt;
== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
&lt;br /&gt;
== Note: Wiki Under Construction ==&lt;br /&gt;
&lt;br /&gt;
This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=119</id>
		<title>MARNE Name</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=119"/>
		<updated>2025-01-06T12:21:16Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* Why is the Project named MARNE? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Why is the Project named MARNE? =&lt;br /&gt;
&lt;br /&gt;
[[File:Battle-ot-the-marne.jpg|thumb|right|German soldiers (wearing distinctive pickelhaube helmets with cloth covers) on the front line at the First Battle of the Marne]]&lt;br /&gt;
The name &#039;&#039;&#039;MARNE&#039;&#039;&#039; [ˈmaʁnə] is inspired by the historic &#039;&#039;Battle of the Marne&#039;&#039; during World War I. The battle, fought between September 6th and 12th, 1914, was a crucial turning point in the early stages of the war. It took place along the Marne River, near Paris, and marked one of the first major confrontations between the Allied forces and the German Empire.&lt;br /&gt;
&lt;br /&gt;
The significance of the &#039;&#039;Battle of the Marne&#039;&#039; lies in its role in halting the German advance into France. By preventing the German forces from capturing Paris, the Allies were able to stop what could have been a rapid defeat, stabilizing the frontlines and setting the stage for years of trench warfare. This strategic victory prevented the collapse of the French Army and became symbolic of resilience and determination in the face of overwhelming odds.&lt;br /&gt;
&lt;br /&gt;
Naming the project after the &#039;&#039;Battle of the Marne&#039;&#039; reflects its roots in the &#039;&#039;Battlefield 1&#039;&#039; setting and the historical themes of World War I. Just as the battle was pivotal in shaping the course of the war, MARNE aims to redefine the way players engage with &#039;&#039;Battlefield 1&#039;&#039; by offering new, enhanced server options and gameplay experiences.&lt;br /&gt;
&lt;br /&gt;
The Marne River, flowing through the French countryside, has since become a symbol of both struggle and unity. By choosing this name, the MARNE project not only honors the historical significance of this battle but also symbolizes the collaborative spirit and determination of its development team to create a unique community-driven experience.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=118</id>
		<title>MARNE Name</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=118"/>
		<updated>2025-01-06T12:18:45Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Why is the Project Named MARNE? =&lt;br /&gt;
&lt;br /&gt;
[[File:Battle-ot-the-marne.jpg|thumb|right|German soldiers (wearing distinctive pickelhaube helmets with cloth covers) on the front line at the First Battle of the Marne]]&lt;br /&gt;
The name &#039;&#039;&#039;MARNE&#039;&#039;&#039; [ˈmaʁnə] is inspired by the historic &#039;&#039;Battle of the Marne&#039;&#039; during World War I. The battle, fought between September 6th and 12th, 1914, was a crucial turning point in the early stages of the war. It took place along the Marne River, near Paris, and marked one of the first major confrontations between the Allied forces and the German Empire.&lt;br /&gt;
&lt;br /&gt;
The significance of the &#039;&#039;Battle of the Marne&#039;&#039; lies in its role in halting the German advance into France. By preventing the German forces from capturing Paris, the Allies were able to stop what could have been a rapid defeat, stabilizing the frontlines and setting the stage for years of trench warfare. This strategic victory prevented the collapse of the French Army and became symbolic of resilience and determination in the face of overwhelming odds.&lt;br /&gt;
&lt;br /&gt;
Naming the project after the &#039;&#039;Battle of the Marne&#039;&#039; reflects its roots in the &#039;&#039;Battlefield 1&#039;&#039; setting and the historical themes of World War I. Just as the battle was pivotal in shaping the course of the war, MARNE aims to redefine the way players engage with &#039;&#039;Battlefield 1&#039;&#039; by offering new, enhanced server options and gameplay experiences.&lt;br /&gt;
&lt;br /&gt;
The Marne River, flowing through the French countryside, has since become a symbol of both struggle and unity. By choosing this name, the MARNE project not only honors the historical significance of this battle but also symbolizes the collaborative spirit and determination of its development team to create a unique community-driven experience.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=117</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=117"/>
		<updated>2025-01-06T12:15:17Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:Marne-logo.png|thumb|right|MARNE Logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
&lt;br /&gt;
== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends in the same session.&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session with Mods]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, using mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[https://en.wikipedia.org/wiki/Frostbite_(game_engine) Frostbite Engine]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
&lt;br /&gt;
== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
&lt;br /&gt;
== Note: Wiki Under Construction ==&lt;br /&gt;
&lt;br /&gt;
This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=Host_A_Game_Session&amp;diff=116</id>
		<title>Host A Game Session</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=Host_A_Game_Session&amp;diff=116"/>
		<updated>2025-01-06T12:14:37Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= How to Host a Game Session Using Marne Launcher =&lt;br /&gt;
[[File:MARNE launcher 1.jpg|thumb|right|MARNE launcher version 1.1.19]]&lt;br /&gt;
Follow these steps to host a multiplayer game session using &#039;&#039;Marne Launcher&#039;&#039; and enjoy your gaming experience!&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
&lt;br /&gt;
Before you can host a game session using &#039;&#039;Marne Launcher&#039;&#039;, ensure you have the following:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Battlefield 1 License:&#039;&#039; You must own an officially licensed copy of &#039;&#039;Battlefield 1&#039;&#039; to access and use &#039;&#039;MARNE&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Internet Connection:&#039;&#039; A stable internet connection is required to host and maintain the game session for all players.&lt;br /&gt;
* &#039;&#039;DirectX:&#039;&#039; Ensure that &#039;&#039;DirectX&#039;&#039; is installed on your system to guarantee optimal game performance. You can download the latest version from: [https://www.microsoft.com/en-us/download/details.aspx?id=35 Microsoft’s official site].&lt;br /&gt;
* &#039;&#039;Visual C++ Redistributable (VC Runtime):&#039;&#039; Make sure the necessary &#039;&#039;VC Runtime&#039;&#039; libraries are installed. This is essential for running many modern games. Download the latest version of the Visual C++ Redistributable from: [https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads Microsoft’s official].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Marne Launcher:&#039;&#039; &#039;&#039;&#039;&#039;&#039;Marne Launcher&#039;&#039;&#039;&#039;&#039; is portable and does not require installation. Simply download it from: [https://marne.io/MarneLauncher.exe Marne Launcher] and run it directly from the folder.&lt;br /&gt;
&lt;br /&gt;
=== Step 1: Launch the Marne Launcher ===&lt;br /&gt;
&lt;br /&gt;
1. Open the Marne Launcher on your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Click the &#039;&#039;&#039;&amp;quot;START MARNE&amp;quot;&#039;&#039;&#039; button, ensuring the &#039;&#039;&#039;&amp;quot;BYPASS EAAC&amp;quot;&#039;&#039;&#039; option is checked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Once initialized, click &#039;&#039;&#039;&amp;quot;START GAME&amp;quot;&#039;&#039;&#039; to proceed.&lt;br /&gt;
&lt;br /&gt;
== Step 2: Configure Host Settings ==&lt;br /&gt;
1. Go to the &#039;&#039;&#039;&amp;quot;Host A Game&amp;quot;&#039;&#039;&#039; section in the &#039;&#039;&#039;&amp;quot;Marne Launcher&amp;quot;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Adjust the following settings to create the perfect game session:&lt;br /&gt;
* &#039;&#039;Server Name:&#039;&#039; Choose a unique and memorable name for your server to stand out.&lt;br /&gt;
* &#039;&#039;Password (Optional):&#039;&#039; Set a password for private sessions or leave this field empty for public access.&lt;br /&gt;
* &#039;&#039;Map:&#039;&#039; Pick your favorite map from the list of available options.&lt;br /&gt;
* &#039;&#039;Game Mode:&#039;&#039; Select the game mode that best fits your preferred playstyle.&lt;br /&gt;
* &#039;&#039;Settings:&#039;&#039; Here you can add custom server settings.&lt;br /&gt;
* &#039;&#039;Map Rotation:&#039;&#039; Plan ahead by setting up the next maps, their game modes, and the number of rounds for each.&lt;br /&gt;
* &#039;&#039;Maximum Players:&#039;&#039; Define the maximum number of players allowed in the session.&lt;br /&gt;
* &#039;&#039;Points Multiplier:&#039;&#039; Adjust the XP multiplier to influence how quickly players progress.&lt;br /&gt;
* &#039;&#039;Round Time (%):&#039;&#039; Set the duration of each round as a percentage of the default time.&lt;br /&gt;
* &#039;&#039;Host As Spectator:&#039;&#039; Enable this mode if you wish to observe the game without actively playing.&lt;br /&gt;
* &#039;&#039;Tickrate (Hz):&#039;&#039; Choose the server&#039;s refresh rate (30Hz, 60Hz, or 144Hz) for optimal performance.&lt;br /&gt;
* &#039;&#039;Console:&#039;&#039; Here you can execute commands, some of which may require a round restart to take effect.&lt;br /&gt;
&lt;br /&gt;
== Step 3: Start the Game Session ==&lt;br /&gt;
&lt;br /&gt;
1. Click the &#039;&#039;Run Map&#039;&#039; button to launch your selected map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2. Wait for the session to initialize.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Share the session details with other players:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Provide the &#039;&#039;session name&#039;&#039; or unique &#039;&#039;code&#039;&#039; for players to join.&lt;br /&gt;
&lt;br /&gt;
* If a password is set, share it with your intended participants.&lt;br /&gt;
&lt;br /&gt;
== Step 4: Check Network Settings ==&lt;br /&gt;
1. Verify your connection type:&lt;br /&gt;
* If using a direct connection, ensure your external IP address is accessible.&lt;br /&gt;
* For NAT or firewalls, set up port forwarding on the required ports (refer to the game’s documentation for specific ports).&lt;br /&gt;
2. Optionally, check your router’s configuration or firewall settings to ensure no ports are being blocked that would prevent other players from joining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;Perform a Network Reset:&#039;&#039;&lt;br /&gt;
* Reset your network settings by rebooting your router and modem. This can help resolve network-related issues and improve connectivity.&lt;br /&gt;
4. &#039;&#039;Flush DNS Cache:&#039;&#039;&lt;br /&gt;
* To clear your DNS cache, open a command prompt and type the following command:&lt;br /&gt;
- &#039;&#039;Windows:&#039;&#039; `ipconfig /flushdns`&lt;br /&gt;
* After flushing the DNS, &#039;&#039;restart your computer&#039;&#039; to ensure the changes take effect. This can help resolve issues related to domain name resolution that may be affecting your connection to the game server.&lt;br /&gt;
5. &#039;&#039;Network Reset from Windows Settings:&#039;&#039;&lt;br /&gt;
* Open &#039;&#039;Settings&#039;&#039; &amp;gt; &#039;&#039;Network &amp;amp; Internet&#039;&#039; &amp;gt; &#039;&#039;Status&#039;&#039;.&lt;br /&gt;
* Scroll down and click on &#039;&#039;Network reset&#039;&#039;.&lt;br /&gt;
* Click &#039;&#039;Reset now&#039;&#039; to reset your network adapters and settings. This can help resolve connection issues caused by misconfigured network settings.&lt;br /&gt;
6. If you encounter connection issues, consider contacting your internet service provider (ISP) for assistance with troubleshooting network connectivity or resolving any potential issues related to your connection.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
Here are some common issues and their fixes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Other players can’t connect:&#039;&#039;&lt;br /&gt;
* Ensure you’ve shared the correct session details.&lt;br /&gt;
* Double-check your network settings and port forwarding.&lt;br /&gt;
* &#039;&#039;Game crashes or freezes:&#039;&#039;&lt;br /&gt;
* Update your game and &#039;&#039;Marne Launcher&#039;&#039; to the latest versions.&lt;br /&gt;
* Verify your system meets the game’s requirements.&lt;br /&gt;
* Make sure your GPU driver is updated.&lt;br /&gt;
* &#039;&#039;Connection is slow or unstable:&#039;&#039;&lt;br /&gt;
* Use a wired connection if possible.&lt;br /&gt;
* Close background applications consuming bandwidth.&lt;br /&gt;
&lt;br /&gt;
== Conclusion ==&lt;br /&gt;
You have successfully hosted a game session using Marne Launcher. Enjoy gaming with your friends and community!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=File:MARNE_launcher_1.jpg&amp;diff=115</id>
		<title>File:MARNE launcher 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=File:MARNE_launcher_1.jpg&amp;diff=115"/>
		<updated>2025-01-06T12:07:39Z</updated>

		<summary type="html">&lt;p&gt;Silkker: Welcome Screen of MARNE launcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Welcome Screen of MARNE launcher&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=114</id>
		<title>MARNE Wiki</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Wiki&amp;diff=114"/>
		<updated>2025-01-05T23:33:08Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* What is MARNE? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Welcome to the MARNE Wiki =&lt;br /&gt;
&lt;br /&gt;
Welcome to the official Wiki for &#039;&#039;&#039;[[MARNE_Name|MARNE]]&#039;&#039;&#039;, a custom mod for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039;. This Wiki serves as the central hub for all information regarding the project, from gameplay mechanics and modding guides to [[Changelog|development updates]] and community contributions.&lt;br /&gt;
&lt;br /&gt;
== What is MARNE? ==&lt;br /&gt;
&lt;br /&gt;
[[File:marne-logo.png|thumb|128px|MARNE logo]]&lt;br /&gt;
&lt;br /&gt;
MARNE is a modification for &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; that allows players to host their own [[Dedicated Server|dedicated servers]] on their own hardware. Additionally, MARNE makes it possible to host &#039;&#039;&#039;modded servers&#039;&#039;&#039;, expanding the potential for customized gameplay experiences. The modding process utilizes the &#039;&#039;&#039;[https://marne.io/api/dl/tools/FrostyTools.zip Frosty Tool Suite]&#039;&#039;&#039;, providing powerful tools for creating new content and modifying existing elements of the game.&lt;br /&gt;
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== Key Features ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, while playing alongside your friends in the same session.&lt;br /&gt;
* &#039;&#039;&#039;[[Host A Game Session with Mods]] host a &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; session on your PC, using mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Dedicated Server Hosting]]&#039;&#039;&#039;: Host &#039;&#039;[https://www.ea.com/en-us/games/battlefield/battlefield-1 Battlefield 1]&#039;&#039; servers on your own hardware.&lt;br /&gt;
* &#039;&#039;&#039;Modding Support&#039;&#039;&#039;: Create and host custom modded servers.&lt;br /&gt;
* &#039;&#039;&#039;Unlocked Tickrate&#039;&#039;&#039;: Use the full potential of the &#039;&#039;[https://en.wikipedia.org/wiki/Frostbite_(game_engine) Frostbite Engine]&#039;&#039; and play with up to 144 Hz tickrate.&lt;br /&gt;
* &#039;&#039;&#039;High Customizability&#039;&#039;&#039;: Test whichever [[settings]] suit your needs best.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
&lt;br /&gt;
If you&#039;re new to MARNE, start by exploring the main sections:&lt;br /&gt;
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* &#039;&#039;&#039;Features&#039;&#039;&#039;: Learn about the core functionalities and supported mods.&lt;br /&gt;
* &#039;&#039;&#039;[[Dedicated Server|Installation Guide]]&#039;&#039;&#039;: Step-by-step instructions on how to set up a MARNE server.&lt;br /&gt;
* &#039;&#039;&#039;Modding Tutorials&#039;&#039;&#039;: Guides and resources for using the Frosty Tool Suite.&lt;br /&gt;
* &#039;&#039;&#039;[https://marne.io/discord Discord Community]&#039;&#039;&#039;: Connect with other players and contributors.&lt;br /&gt;
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== Join the [https://marne.io/discord Discord Community] ==&lt;br /&gt;
&lt;br /&gt;
We welcome everyone to participate in building and improving MARNE. Whether you&#039;re hosting your own server, creating mods, or just exploring new content, feel free to get involved, share feedback, and contribute to the project.&lt;br /&gt;
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== Note: Wiki Under Construction ==&lt;br /&gt;
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This Wiki is currently under construction and will be updated regularly. Stay tuned as we continue to fill it with guides, resources, and all the information you need to get the most out of MARNE!&lt;br /&gt;
&lt;br /&gt;
Thank you for visiting, and welcome to the [https://marne.io/discord MARNE Community]!&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=113</id>
		<title>MARNE Name</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=113"/>
		<updated>2025-01-05T10:59:40Z</updated>

		<summary type="html">&lt;p&gt;Silkker: /* Why is the Project Named MARNE? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Why is the Project Named MARNE? =&lt;br /&gt;
&lt;br /&gt;
[[File:Battle-ot-the-marne.jpg|thumb|10%|Battle of the Marne]]The name &#039;&#039;&#039;MARNE&#039;&#039;&#039; [ˈmaʁnə] is inspired by the historic &#039;&#039;Battle of the Marne&#039;&#039; during World War I. The battle, fought between September 6th and 12th, 1914, was a crucial turning point in the early stages of the war. It took place along the Marne River, near Paris, and marked one of the first major confrontations between the Allied forces and the German Empire.&lt;br /&gt;
&lt;br /&gt;
The significance of the &#039;&#039;Battle of the Marne&#039;&#039; lies in its role in halting the German advance into France. By preventing the German forces from capturing Paris, the Allies were able to stop what could have been a rapid defeat, stabilizing the frontlines and setting the stage for years of trench warfare. This strategic victory prevented the collapse of the French Army and became symbolic of resilience and determination in the face of overwhelming odds.&lt;br /&gt;
&lt;br /&gt;
Naming the project after the &#039;&#039;Battle of the Marne&#039;&#039; reflects its roots in the &#039;&#039;Battlefield 1&#039;&#039; setting and the historical themes of World War I. Just as the battle was pivotal in shaping the course of the war, MARNE aims to redefine the way players engage with &#039;&#039;Battlefield 1&#039;&#039; by offering new, enhanced server options and gameplay experiences.&lt;br /&gt;
&lt;br /&gt;
The Marne River, flowing through the French countryside, has since become a symbol of both struggle and unity. By choosing this name, the MARNE project not only honors the historical significance of this battle but also symbolizes the collaborative spirit and determination of its development team to create a unique community-driven experience.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=112</id>
		<title>MARNE Name</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=MARNE_Name&amp;diff=112"/>
		<updated>2025-01-05T10:55:51Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Why is the Project Named MARNE? =&lt;br /&gt;
&lt;br /&gt;
[[File:Battle-ot-the-marne.jpg|thumb|10%|MARNE logo]]The name &#039;&#039;&#039;MARNE&#039;&#039;&#039; [ˈmaʁnə] is inspired by the historic &#039;&#039;Battle of the Marne&#039;&#039; during World War I. The battle, fought between September 6th and 12th, 1914, was a crucial turning point in the early stages of the war. It took place along the Marne River, near Paris, and marked one of the first major confrontations between the Allied forces and the German Empire.&lt;br /&gt;
&lt;br /&gt;
The significance of the &#039;&#039;Battle of the Marne&#039;&#039; lies in its role in halting the German advance into France. By preventing the German forces from capturing Paris, the Allies were able to stop what could have been a rapid defeat, stabilizing the frontlines and setting the stage for years of trench warfare. This strategic victory prevented the collapse of the French Army and became symbolic of resilience and determination in the face of overwhelming odds.&lt;br /&gt;
&lt;br /&gt;
Naming the project after the &#039;&#039;Battle of the Marne&#039;&#039; reflects its roots in the &#039;&#039;Battlefield 1&#039;&#039; setting and the historical themes of World War I. Just as the battle was pivotal in shaping the course of the war, MARNE aims to redefine the way players engage with &#039;&#039;Battlefield 1&#039;&#039; by offering new, enhanced server options and gameplay experiences.&lt;br /&gt;
&lt;br /&gt;
The Marne River, flowing through the French countryside, has since become a symbol of both struggle and unity. By choosing this name, the MARNE project not only honors the historical significance of this battle but also symbolizes the collaborative spirit and determination of its development team to create a unique community-driven experience.&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
	<entry>
		<id>https://marne.io/wiki/index.php?title=File:Battle-ot-the-marne.jpg&amp;diff=111</id>
		<title>File:Battle-ot-the-marne.jpg</title>
		<link rel="alternate" type="text/html" href="https://marne.io/wiki/index.php?title=File:Battle-ot-the-marne.jpg&amp;diff=111"/>
		<updated>2025-01-05T10:54:07Z</updated>

		<summary type="html">&lt;p&gt;Silkker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silkker</name></author>
	</entry>
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